From 9fb654c89dcfe94e7ce69743d5fc3595c16b27a2 Mon Sep 17 00:00:00 2001 From: William JCM Date: Sun, 20 Jun 2021 19:36:42 +0200 Subject: [PATCH] SaveTool: change how the game state is displayed. --- src/SaveTool/SaveTool.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/src/SaveTool/SaveTool.cpp b/src/SaveTool/SaveTool.cpp index a72443a..145f273 100644 --- a/src/SaveTool/SaveTool.cpp +++ b/src/SaveTool/SaveTool.cpp @@ -458,13 +458,16 @@ void SaveTool::drawGameState() { { switch(_mbManager->gameState()) { case GameState::Unknown: - ImGui::TextColored(ImColor{0xff00a5ff}, "unknown"); + ImGui::TextColored(ImColor{0xff00a5ff}, ICON_FA_CIRCLE); + drawTooltip("unknown"); break; case GameState::NotRunning: - ImGui::TextColored(ImColor{0xff32cd32}, "not running"); + ImGui::TextColored(ImColor{0xff32cd32}, ICON_FA_CIRCLE); + drawTooltip("not running"); break; case GameState::Running: - ImGui::TextColored(ImColor{0xff0000ff}, "running"); + ImGui::TextColored(ImColor{0xff0000ff}, ICON_FA_CIRCLE); + drawTooltip("running"); break; } }