diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 91555ba..4b7d4fe 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -129,6 +129,7 @@ add_executable(MassBuilderSaveTool WIN32
MassManager/MassManager.cpp
Mass/Accessory.h
Mass/ArmourPart.h
+ Mass/BulletLauncherAttachment.h
Mass/CustomStyle.h
Mass/Decal.h
Mass/Joints.h
@@ -145,6 +146,8 @@ add_executable(MassBuilderSaveTool WIN32
Maps/Accessories.h
Maps/ArmourSets.h
Maps/ArmourSlots.hpp
+ Maps/BulletLauncherAttachmentStyles.hpp
+ Maps/BulletLauncherSockets.hpp
Maps/DamageTypes.hpp
Maps/EffectColourModes.hpp
Maps/LastMissionId.h
diff --git a/src/Maps/BulletLauncherAttachmentStyles.hpp b/src/Maps/BulletLauncherAttachmentStyles.hpp
new file mode 100644
index 0000000..53dd9db
--- /dev/null
+++ b/src/Maps/BulletLauncherAttachmentStyles.hpp
@@ -0,0 +1,22 @@
+// MassBuilderSaveTool
+// Copyright (C) 2021-2022 Guillaume Jacquemin
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see .
+
+#ifdef c
+c(NotFound, "NotARealValue"_s)
+c(ActiveOne, "enuBLAttachmentStyle::NewEnumerator0"_s)
+c(ActiveOnePerSlot, "enuBLAttachmentStyle::NewEnumerator1"_s)
+c(AllEquipped, "enuBLAttachmentStyle::NewEnumerator2"_s)
+#endif
diff --git a/src/Maps/BulletLauncherSockets.hpp b/src/Maps/BulletLauncherSockets.hpp
new file mode 100644
index 0000000..1aa99b9
--- /dev/null
+++ b/src/Maps/BulletLauncherSockets.hpp
@@ -0,0 +1,24 @@
+// MassBuilderSaveTool
+// Copyright (C) 2021-2022 Guillaume Jacquemin
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see .
+
+#ifdef c
+c(Auto, "None"_s)
+c(Shoulders, "Shoulder"_s)
+c(Body, "Body"_s)
+c(Backpack, "Backpack"_s)
+c(Hip, "Hip"_s)
+c(LowerLegs, "LowerLeg"_s)
+#endif
diff --git a/src/Mass/BulletLauncherAttachment.h b/src/Mass/BulletLauncherAttachment.h
new file mode 100644
index 0000000..1882070
--- /dev/null
+++ b/src/Mass/BulletLauncherAttachment.h
@@ -0,0 +1,46 @@
+#pragma once
+
+// MassBuilderSaveTool
+// Copyright (C) 2021-2022 Guillaume Jacquemin
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see .
+
+#include
+
+#include
+#include
+
+using namespace Corrade;
+using namespace Magnum;
+
+enum class BulletLauncherAttachmentStyle {
+ #define c(enumerator, enumstr) enumerator,
+ #include "../Maps/BulletLauncherAttachmentStyles.hpp"
+ #undef c
+};
+
+enum class BulletLauncherSocket {
+ #define c(enumerator, enumstr) enumerator,
+ #include "../Maps/BulletLauncherSockets.hpp"
+ #undef c
+};
+
+struct BulletLauncherAttachment {
+ BulletLauncherSocket socket = BulletLauncherSocket::Auto;
+ Vector3 relativeLocation;
+ Vector3 offsetLocation;
+ Vector3 relativeRotation;
+ Vector3 offsetRotation;
+ Vector3 relativeScale;
+};
diff --git a/src/Mass/Mass.cpp b/src/Mass/Mass.cpp
index 7df01e8..3966e9c 100644
--- a/src/Mass/Mass.cpp
+++ b/src/Mass/Mass.cpp
@@ -139,6 +139,11 @@ void Mass::refreshValues() {
return;
}
+ getBulletLauncherAttachments();
+ if(_state == State::Invalid) {
+ return;
+ }
+
getArmourCustomStyles();
if(_state == State::Invalid) {
return;
diff --git a/src/Mass/Mass.h b/src/Mass/Mass.h
index 2c2dd9e..733c07f 100644
--- a/src/Mass/Mass.h
+++ b/src/Mass/Mass.h
@@ -28,6 +28,7 @@
#include
#include "Joints.h"
+#include "BulletLauncherAttachment.h"
#include "CustomStyle.h"
#include "Decal.h"
#include "Accessory.h"
@@ -92,6 +93,11 @@ class Mass {
void getArmourParts();
auto writeArmourPart(ArmourSlot slot) -> bool;
+ auto bulletLauncherAttachmentStyle() -> BulletLauncherAttachmentStyle&;
+ auto bulletLauncherAttachments() -> Containers::ArrayView;
+ void getBulletLauncherAttachments();
+ auto writeBulletLauncherAttachments() -> bool;
+
auto armourCustomStyles() -> Containers::ArrayView;
void getArmourCustomStyles();
auto writeArmourCustomStyle(UnsignedLong index) -> bool;
@@ -176,6 +182,8 @@ class Mass {
struct {
Containers::StaticArray<38, ArmourPart> parts;
Containers::StaticArray<16, CustomStyle> customStyles;
+ BulletLauncherAttachmentStyle blAttachmentStyle = BulletLauncherAttachmentStyle::NotFound;
+ Containers::StaticArray<4, BulletLauncherAttachment> blAttachment;
} _armour;
struct {
diff --git a/src/Mass/Mass_Armour.cpp b/src/Mass/Mass_Armour.cpp
index 5f3eaa9..94a2d74 100644
--- a/src/Mass/Mass_Armour.cpp
+++ b/src/Mass/Mass_Armour.cpp
@@ -21,6 +21,7 @@
#include "../UESaveFile/Types/GenericStructProperty.h"
#include "../UESaveFile/Types/IntProperty.h"
#include "../UESaveFile/Types/StringProperty.h"
+#include "../UESaveFile/Types/VectorStructProperty.h"
#include "Mass.h"
@@ -162,6 +163,83 @@ auto Mass::writeArmourPart(ArmourSlot slot) -> bool {
return true;
}
+auto Mass::bulletLauncherAttachmentStyle() -> BulletLauncherAttachmentStyle& {
+ return _armour.blAttachmentStyle;
+}
+
+auto Mass::bulletLauncherAttachments() -> Containers::ArrayView {
+ return _armour.blAttachment;
+}
+
+void Mass::getBulletLauncherAttachments() {
+ auto unit_data = _mass->at("UnitData"_s);
+ if(!unit_data) {
+ _state = State::Invalid;
+ return;
+ }
+
+ auto attach_style_prop = _mass->at("WeaponBLAttachmentStyle_65_5943FCE8406F18D2C3F69285EB23A699"_s);
+ auto attach_array = _mass->at("WeaponBLAttachment_61_442D08F547510A4CEE1501BBAF297BA0"_s);
+
+ if(!attach_style_prop && !attach_array) {
+ _armour.blAttachmentStyle = BulletLauncherAttachmentStyle::NotFound;
+ return;
+ }
+
+ if(attach_style_prop && !attach_array) {
+ _armour.blAttachmentStyle = BulletLauncherAttachmentStyle::NotFound;
+ _state = State::Invalid;
+ return;
+ }
+
+ if(attach_array->items.size() != _weapons.bulletLaunchers.size() &&
+ attach_array->items.size() != _armour.blAttachment.size())
+ {
+ for(UnsignedInt i = 0; i < attach_array->items.size(); i++) {
+ auto attachment_prop = attach_array->at(i);
+ auto& attachment = _armour.blAttachment[i];
+
+ Containers::StringView socket = attachment_prop->at("Socket_9_B9DBF30D4A1F0032A2BE2F8B342B35A9"_s)->value;
+ #define c(enumerator, strenum) if(socket == (strenum)) { attachment.socket = BulletLauncherSocket::enumerator; } else
+ #include "../Maps/BulletLauncherSockets.hpp"
+ #undef c
+ {
+ Utility::Error{} << "Invalid BL attachment socket.";
+ _state = State::Invalid;
+ return;
+ }
+
+ auto rel_loc_prop = attachment_prop->at("RelativeLocation_10_2F6E75DF4C40622658340E9A22D38B02"_s);
+ attachment.relativeLocation = Vector3{rel_loc_prop->x, rel_loc_prop->y, rel_loc_prop->z};
+ auto off_loc_prop = attachment_prop->at("OffsetLocation_11_F42B3DA3436948FF85752DB33722382F"_s);
+ attachment.offsetLocation = Vector3{off_loc_prop->x, off_loc_prop->y, off_loc_prop->z};
+ auto rel_rot_prop = attachment_prop->at("RelativeRotation_12_578140464621245132CFF2A2AD85E735"_s);
+ attachment.relativeRotation = Vector3{rel_rot_prop->x, rel_rot_prop->y, rel_rot_prop->z};
+ auto off_rot_prop = attachment_prop->at("OffsetRotation_13_B5980BCD47905D842D1490A1A520B064"_s);
+ attachment.offsetRotation = Vector3{off_rot_prop->x, off_rot_prop->y, off_rot_prop->z};
+ auto rel_scale_prop = attachment_prop->at("RelativeScale_16_37BC80EF42699F79533F7AA7B3094E38"_s);
+ attachment.relativeScale = Vector3{rel_scale_prop->x, rel_scale_prop->y, rel_scale_prop->z};
+ }
+ }
+
+ if(attach_style_prop) {
+ Containers::StringView attach_style = attach_style_prop->enumValue;
+ #define c(enumerator, strenum) if(attach_style == (strenum)) { _armour.blAttachmentStyle = BulletLauncherAttachmentStyle::enumerator; } else
+ #include "../Maps/BulletLauncherAttachmentStyles.hpp"
+ #undef c
+ {
+ Utility::Error{} << "Unknown BL attachment style enumerator.";
+ }
+ }
+ else {
+ _armour.blAttachmentStyle = BulletLauncherAttachmentStyle::ActiveOne;
+ }
+}
+
+auto Mass::writeBulletLauncherAttachments() -> bool {
+ return false;
+}
+
auto Mass::armourCustomStyles() -> Containers::ArrayView {
return _armour.customStyles;
}