#pragma once // MassBuilderSaveTool // Copyright (C) 2021-2024 Guillaume Jacquemin // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #include #include #include #include #include "../GameObjects/Profile.h" using namespace Corrade; namespace mbst { namespace Managers { class ProfileManager { public: explicit ProfileManager(); auto ready() const -> bool; auto lastError() -> Containers::StringView; auto profiles() -> Containers::ArrayView; bool refreshProfiles(); auto getProfile(std::size_t index) -> GameObjects::Profile*; bool deleteProfile(std::size_t index, bool delete_builds); private: bool _ready = false; Containers::String _lastError; Containers::Array _profiles; }; }}