#pragma once // MassBuilderSaveTool // Copyright (C) 2021-2023 Guillaume Jacquemin // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . namespace Gvas { namespace Types { struct UnrealPropertyBase; template struct UnrealProperty; struct ArrayProperty; struct BoolProperty; struct ByteProperty; struct ColourStructProperty; struct DateTimeStructProperty; struct EnumProperty; struct FloatProperty; struct GenericStructProperty; struct GuidStructProperty; struct IntProperty; struct MapProperty; struct NoneProperty; struct ResourceItemValue; struct RotatorStructProperty; struct SetProperty; struct StringProperty; struct StructProperty; struct TextProperty; struct Vector2DStructProperty; struct VectorStructProperty; }}