#pragma once // MassBuilderSaveTool // Copyright (C) 2021 Guillaume Jacquemin // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #include static const std::map mission_id_map {{ // Story missions {0x0064, "Mission 1 - Training"}, {0x0065, "Mission 2 - Patrol Operation"}, {0x0066, "Mission 3 - Fusion Cells in the Snow"}, {0x0067, "Mission 4 - Earning Changes"}, {0x0068, "Mission 5 - Unexpected Coordination"}, {0x0069, "Mission 6 - Empowering Void"}, {0x006A, "Mission 7 - Logisitics Obstacles"}, {0x006B, "Mission 8 - Wrath of the Wastelands"}, {0x006C, "Mission 9 - Suspicious Originator"}, {0x006D, "Mission 10 - Researchers Data Recovery"}, {0x006E, "Mission 11 - Tempestuous Sector"}, {0x006F, "Mission 12 - Clashes of Metal"}, {0x0070, "Mission 13 - The Sandstorm Glutton"}, {0x0071, "Mission 14 - An Icy Investigation"}, // Hunting grounds {0x00C8, "Hunt 1 - Desert Pathway Safety"}, {0x00C9, "Hunt 2 - Snowfield Custodian"}, {0x00CA, "Hunt 3 - Abandoned Valley Raid"}, {0x00CB, "Hunt 4 - Depths of the Machineries"}, // Challenges {0x012C, "Challenge 1 - Redline Battlefront"}, {0x0140, "Challenge 2 - Void Convergence"}, {0x0190, "Challenge 3 - Gates of Ascension"} }};