// MassBuilderSaveTool // Copyright (C) 2021-2024 Guillaume Jacquemin // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #include "../BinaryReader.h" #include "../BinaryWriter.h" #include "../PropertySerialiser.h" #include "../../Logger/Logger.h" #include "SetProperty.h" namespace Gvas { namespace Serialisers { Types::UnrealPropertyBase::ptr SetProperty::deserialiseProperty(Containers::StringView name, Containers::StringView type, std::size_t value_length, BinaryReader& reader, PropertySerialiser& serialiser) { Containers::String item_type; if(!reader.readUEString(item_type)) { LOG_ERROR_FORMAT("Couldn't read set property {}'s item type.", name); return nullptr; } char terminator; if(!reader.readChar(terminator) || terminator != '\0') { LOG_ERROR_FORMAT("Couldn't read a null byte in set property {}.", name); return nullptr; } std::uint32_t four_bytes; if(!reader.readUint32(four_bytes) || four_bytes != 0u) { LOG_ERROR_FORMAT("Couldn't read four null bytes in set property {}.", name); return nullptr; } std::uint32_t item_count; if(!reader.readUint32(item_count)) { LOG_ERROR_FORMAT("Couldn't read set property {}'s item count.", name); return nullptr; } auto prop = Containers::pointer(); prop->itemType = std::move(item_type); prop->items = serialiser.readSet(reader, prop->itemType, item_count); return prop; } bool SetProperty::serialiseProperty(Types::UnrealPropertyBase::ptr& prop, std::size_t& bytes_written, BinaryWriter& writer, PropertySerialiser& serialiser) { auto set_prop = dynamic_cast(prop.get()); if(!set_prop) { LOG_ERROR("The property is not a valid set property."); return false; } writer.writeUEStringToArray(set_prop->itemType); writer.writeValueToArray('\0'); bytes_written += writer.writeValueToArray(0u); bytes_written += writer.writeValueToArray(std::uint32_t(set_prop->items.size())); std::size_t start_pos = writer.arrayPosition(); std::size_t dummy_bytes_written = 0; serialiser.writeSet(set_prop->items, set_prop->itemType, dummy_bytes_written, writer); bytes_written += writer.arrayPosition() - start_pos; return true; } }}