// MassBuilderSaveTool // Copyright (C) 2021-2022 Guillaume Jacquemin // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #include "../FontAwesome/IconsFontAwesome5.h" #include "../Maps/ArmourSets.h" #include "../Maps/StyleNames.h" #include "SaveTool.h" void SaveTool::drawArmour() { if(!_currentMass || _currentMass->state() != Mass::State::Valid) { return; } if(ImGui::Button(ICON_FA_UNDO_ALT " Reset all")) { _currentMass->getArmourParts(); } if(!ImGui::BeginChild("##ArmourParts")) { ImGui::EndChild(); return; } static Containers::StringView slot_labels[] = { #define c(enumerator, strenum, name) name, #include "../Maps/ArmourSlots.hpp" #undef c }; for(UnsignedInt i = 0; i < _currentMass->armourParts().size(); i++) { ImGui::PushID(i); auto& part = _currentMass->armourParts()[i]; static char header[129] = {'\0'}; std::memset(header, '\0', 129); if(armour_sets.find(part.id) != armour_sets.cend()) { std::snprintf(header, 128, "%s: %s###%u", slot_labels[UnsignedInt(part.slot)].data(), armour_sets.at(part.id).name.data(), UnsignedInt(part.slot)); } else { std::snprintf(header, 128, "%s: %i###%u", slot_labels[UnsignedInt(part.slot)].data(), part.id, UnsignedInt(part.slot)); } if(ImGui::CollapsingHeader(header)) { ImGui::BeginGroup(); ImGui::SetNextItemWidth(ImGui::GetContentRegionAvailWidth() * 0.491f); if(ImGui::BeginListBox("##ChangePart")) { if(std::strncmp("Neck", slot_labels[UnsignedInt(part.slot)].data(), 4) != 0) { for(auto& set : armour_sets) { if(ImGui::Selectable(set.second.name.data(), set.first == part.id, ImGuiSelectableFlags_SpanAvailWidth)) { part.id = set.first; } } } else { for(auto& set : armour_sets) { if(!set.second.neck_compatible) { continue; } if(ImGui::Selectable(set.second.name.data(), set.first == part.id, ImGuiSelectableFlags_SpanAvailWidth)) { part.id = set.first; } } } ImGui::EndListBox(); } ImGui::EndGroup(); ImGui::SameLine(); ImGui::SeparatorEx(ImGuiSeparatorFlags_Vertical); ImGui::SameLine(); ImGui::BeginGroup(); ImGui::TextUnformatted("Styles:"); for(Int j = 0; j < 4; j++) { drawAlignedText("Slot %d:", j + 1); ImGui::SameLine(); ImGui::PushID(j); ImGui::SetNextItemWidth(ImGui::GetContentRegionAvailWidth() - 2.0f); if(ImGui::BeginCombo("##Style", getStyleName(part.styles[j], _currentMass->armourCustomStyles()).data())) { for(const auto& style : style_names) { if(ImGui::Selectable(getStyleName(style.first, _currentMass->armourCustomStyles()).data(), part.styles[j] == style.first)) { part.styles[j] = style.first; } } ImGui::EndCombo(); } ImGui::PopID(); } ImGui::EndGroup(); ImGui::Separator(); ImGui::PushID("Decal"); drawAlignedText("Showing/editing decal"); for(UnsignedInt j = 0; j < part.decals.size(); j++) { ImGui::SameLine(); ImGui::RadioButton(std::to_string(j + 1).c_str(), &_selectedArmourDecals[i], j); } drawDecalEditor(part.decals[_selectedArmourDecals[i]]); ImGui::PopID(); if(part.accessories.size() != 0) { ImGui::Separator(); ImGui::PushID("Accessory"); drawAlignedText("Showing/editing accessory"); for(UnsignedInt j = 0; j < part.accessories.size(); j++) { ImGui::SameLine(); ImGui::RadioButton(std::string{char(65 + j)}.c_str(), &_selectedArmourAccessories[i], j); } drawAccessoryEditor(part.accessories[_selectedArmourAccessories[i]], _currentMass->armourCustomStyles()); ImGui::PopID(); } ImGui::Separator(); if(drawUnsafeWidget([]{ return ImGui::Button(ICON_FA_SAVE " Save"); })) { if(!_currentMass->writeArmourPart(part.slot)) { _queue.addToast(Toast::Type::Error, _currentMass->lastError()); } } } ImGui::PopID(); } ImGui::EndChild(); } void SaveTool::drawCustomArmourStyles() { if(!_currentMass || _currentMass->state() != Mass::State::Valid) { return; } if(!ImGui::BeginChild("##ArmourStyles")) { ImGui::EndChild(); return; } ImGui::TextWrapped("In-game values are multiplied by 100. For example, 0.500 here is equal to 50 in-game."); for(UnsignedInt i = 0; i < _currentMass->armourCustomStyles().size(); i++) { ImGui::PushID(i); DCSResult result; result = drawCustomStyle(_currentMass->armourCustomStyles()[i]); switch(result) { case DCS_ResetStyle: _currentMass->getArmourCustomStyles(); break; case DCS_Save: if(_currentMass->writeArmourCustomStyle(i)) { _queue.addToast(Toast::Type::Error, _currentMass->lastError()); } break; default: break; } ImGui::PopID(); } ImGui::EndChild(); }