2018-08-31 18:40:05 +02:00
|
|
|
/**
|
|
|
|
WIP raycasting demo for Pokitto.
|
|
|
|
|
|
|
|
author: Miloslav "drummyfish" Ciz
|
|
|
|
license: CC0
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include <stdio.h>
|
|
|
|
#include "raycastlib.h"
|
|
|
|
#include "Pokitto.h"
|
|
|
|
#include <stdlib.h>
|
|
|
|
|
|
|
|
class Level
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
int16_t getHeight(int16_t x, int16_t y)
|
|
|
|
{
|
|
|
|
if (x > 12 || y > 12)
|
|
|
|
return x * y;
|
|
|
|
|
|
|
|
return (x < 0 || y < 0 || x > 9 || y > 9) ? 1 : 0;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
class Character
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
Camera mCamera;
|
|
|
|
|
|
|
|
Character()
|
|
|
|
{
|
|
|
|
mCamera.position.x = 400;
|
|
|
|
mCamera.position.y = 6811;
|
|
|
|
mCamera.direction = 660;
|
|
|
|
mCamera.fovAngle = UNITS_PER_SQUARE / 4;
|
2018-08-31 19:01:14 +02:00
|
|
|
mCamera.height = 0;
|
2018-08-31 18:40:05 +02:00
|
|
|
mCamera.resolution.x = 55;
|
|
|
|
mCamera.resolution.y = 88;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
Pokitto::Core p;
|
|
|
|
Character player;
|
|
|
|
Level level;
|
|
|
|
|
|
|
|
int16_t heightFunc(int16_t x, int16_t y)
|
|
|
|
{
|
|
|
|
return level.getHeight(x,y);
|
|
|
|
}
|
|
|
|
|
|
|
|
void pixelFunc(PixelInfo pixel)
|
|
|
|
{
|
|
|
|
p.display.color = pixel.hit.direction + 4;
|
|
|
|
p.display.drawPixel(pixel.position.x * 2,pixel.position.y);
|
|
|
|
p.display.drawPixel(pixel.position.x * 2 + 1,pixel.position.y);
|
|
|
|
}
|
|
|
|
|
|
|
|
void draw()
|
|
|
|
{
|
|
|
|
RayConstraints c;
|
|
|
|
|
|
|
|
c.maxHits = 1;
|
|
|
|
c.maxSteps = 32;
|
|
|
|
|
|
|
|
render(player.mCamera,heightFunc,pixelFunc,c);
|
|
|
|
}
|
|
|
|
|
|
|
|
int main()
|
|
|
|
{
|
|
|
|
p.begin();
|
|
|
|
p.setFrameRate(60);
|
|
|
|
|
|
|
|
p.display.setFont(fontTiny);
|
|
|
|
|
|
|
|
while (p.isRunning())
|
|
|
|
{
|
|
|
|
if (p.update())
|
|
|
|
{
|
|
|
|
draw();
|
|
|
|
|
|
|
|
const int16_t step = 50;
|
|
|
|
const int16_t step2 = 10;
|
2018-08-31 19:01:14 +02:00
|
|
|
const int16_t step3 = 10;
|
2018-08-31 18:40:05 +02:00
|
|
|
|
|
|
|
Vector2D d = angleToDirection(player.mCamera.direction);
|
|
|
|
|
|
|
|
d.x = (d.x * step) / UNITS_PER_SQUARE;
|
|
|
|
d.y = (d.y * step) / UNITS_PER_SQUARE;
|
|
|
|
|
|
|
|
if (p.upBtn())
|
|
|
|
{
|
|
|
|
player.mCamera.position.x += d.x;
|
|
|
|
player.mCamera.position.y += d.y;
|
|
|
|
}
|
|
|
|
else if (p.downBtn())
|
|
|
|
{
|
|
|
|
player.mCamera.position.x -= d.x;
|
|
|
|
player.mCamera.position.y -= d.y;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p.rightBtn())
|
|
|
|
player.mCamera.direction += step2;
|
|
|
|
else if (p.leftBtn())
|
|
|
|
player.mCamera.direction -= step2;
|
|
|
|
|
2018-08-31 19:01:14 +02:00
|
|
|
if (p.bBtn())
|
|
|
|
player.mCamera.height += step3;
|
|
|
|
else if (p.cBtn())
|
|
|
|
player.mCamera.height -= step3;
|
|
|
|
|
2018-08-31 18:40:05 +02:00
|
|
|
player.mCamera.position.x = clamp(player.mCamera.position.x,UNITS_PER_SQUARE / 2,10 * UNITS_PER_SQUARE - UNITS_PER_SQUARE / 2);
|
|
|
|
player.mCamera.position.y = clamp(player.mCamera.position.y,UNITS_PER_SQUARE / 2,10 * UNITS_PER_SQUARE - UNITS_PER_SQUARE / 2);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|