2018-09-08 14:30:03 +02:00
|
|
|
/**
|
2018-09-11 09:19:09 +02:00
|
|
|
General definitions common for Pokitto raycasting demos.
|
|
|
|
|
|
|
|
The demos use mode 13: 1 byte per pixel = 256 colors. Bitmaps (textures,
|
|
|
|
sprites, ...) are also in this format (use the provided python script to
|
|
|
|
convert png images).
|
2018-09-08 14:30:03 +02:00
|
|
|
|
|
|
|
author: Miloslav "drummyfish" Ciz
|
|
|
|
license: CC0 1.0
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef RAYCAST_DEMO_GENERAL_HPP
|
|
|
|
#define RAYCAST_DEMO_GENERAL_HPP
|
|
|
|
|
2018-09-11 13:37:09 +02:00
|
|
|
#include "stdio.h" // for debugging raycastlibg
|
2018-09-08 14:30:03 +02:00
|
|
|
|
2018-09-17 17:55:33 +02:00
|
|
|
#define RCL_VERTICAL_FOV RCL_UNITS_PER_SQUARE /* redefine camera vertical FOV:
|
|
|
|
RCL_UNITS_PER_SQUARE would normally mean
|
|
|
|
360 degrees, but it's not an actual
|
|
|
|
angle, just linear approximation, so
|
|
|
|
this is okay */
|
|
|
|
#define RCL_PIXEL_FUNCTION pixelFunc
|
2018-09-17 07:14:35 +02:00
|
|
|
/* ^ This has to be defined to the name of the function that will render
|
|
|
|
pixels. */
|
|
|
|
|
2018-09-08 14:30:03 +02:00
|
|
|
#include "raycastlib.h"
|
|
|
|
#include "Pokitto.h"
|
|
|
|
|
|
|
|
Pokitto::Core pokitto;
|
|
|
|
|
2018-09-08 14:55:14 +02:00
|
|
|
#ifndef FPS
|
|
|
|
#define FPS 30
|
|
|
|
#endif
|
|
|
|
|
2018-09-08 15:53:11 +02:00
|
|
|
#ifndef PLAYER_SPEED
|
2018-09-17 17:55:33 +02:00
|
|
|
#define PLAYER_SPEED (4 * RCL_UNITS_PER_SQUARE)
|
2018-09-08 15:53:11 +02:00
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef PLAYER_ROTATION_SPEED
|
2018-09-17 17:55:33 +02:00
|
|
|
#define PLAYER_ROTATION_SPEED (RCL_UNITS_PER_SQUARE / 2)
|
2018-09-08 15:53:11 +02:00
|
|
|
#endif
|
|
|
|
|
2018-09-10 18:23:53 +02:00
|
|
|
#ifndef PLAYER_JUMP_SPEED
|
|
|
|
#define PLAYER_JUMP_SPEED 500
|
|
|
|
#endif
|
|
|
|
|
2018-09-10 19:28:36 +02:00
|
|
|
#ifndef HEAD_BOB_HEIGHT
|
|
|
|
#define HEAD_BOB_HEIGHT 100
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef HEAD_BOB_STEP
|
|
|
|
#define HEAD_BOB_STEP 10
|
|
|
|
#endif
|
|
|
|
|
2018-09-08 15:53:11 +02:00
|
|
|
#ifndef GRAVITY_ACCELERATION
|
2018-09-17 17:55:33 +02:00
|
|
|
#define GRAVITY_ACCELERATION ((3 * RCL_UNITS_PER_SQUARE) / 2)
|
2018-09-08 15:53:11 +02:00
|
|
|
#endif
|
|
|
|
|
2018-09-08 14:30:03 +02:00
|
|
|
#define SCREEN_WIDTH 110
|
|
|
|
#define SCREEN_HEIGHT 88
|
|
|
|
|
|
|
|
#define MIDDLE_ROW (SCREEN_HEIGHT / 2)
|
|
|
|
#define MIDDLE_COLUMN (SCREEN_WIDTH / 2)
|
|
|
|
|
|
|
|
#ifndef SUBSAMPLE
|
|
|
|
#define SUBSAMPLE 2
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#define SUBSAMPLED_WIDTH (SCREEN_WIDTH / SUBSAMPLE)
|
|
|
|
|
2018-09-11 09:19:09 +02:00
|
|
|
#define TRANSPARENT_COLOR 0b00000111 /// Transparent color for sprites and GUI.
|
2018-09-08 14:30:03 +02:00
|
|
|
|
2018-09-17 17:55:33 +02:00
|
|
|
RCL_Unit zBuffer[SUBSAMPLED_WIDTH]; ///< 1D z-buffer for visibility determination.
|
2018-09-08 14:30:03 +02:00
|
|
|
|
2018-09-08 14:55:14 +02:00
|
|
|
unsigned short palette[256];
|
|
|
|
|
2018-09-12 07:55:04 +02:00
|
|
|
// helper macro for fast pixel drawing
|
|
|
|
#ifdef POK_SIM
|
|
|
|
#define putSubsampledPixel\
|
|
|
|
pokitto.display.drawPixel(pixel->position.x * SUBSAMPLE,pixel->position.y,c);\
|
|
|
|
pokitto.display.drawPixel(pixel->position.x * SUBSAMPLE + 1,pixel->position.y,c);
|
|
|
|
#else
|
|
|
|
// this code breaks the simulator
|
|
|
|
#define putSubsampledPixel\
|
|
|
|
uint8_t *buf = pokitto.display.screenbuffer;\
|
|
|
|
buf += pixel->position.x * SUBSAMPLE;\
|
|
|
|
buf += pixel->position.y * SCREEN_WIDTH;\
|
|
|
|
for (uint8_t i = 0; i < SUBSAMPLE - 1; ++i)\
|
|
|
|
*buf++ = c;\
|
|
|
|
*buf = c;
|
|
|
|
#endif
|
|
|
|
|
2018-09-08 14:30:03 +02:00
|
|
|
/**
|
|
|
|
Gets (the index of) color by specified RGB components.
|
|
|
|
|
|
|
|
@param r red, 3 bits (0 to 7)
|
|
|
|
@param g green, 3 bits (0 to 7)
|
|
|
|
@param b blue, 2 bits (0 to 3)
|
|
|
|
@return palette index of the color
|
|
|
|
*/
|
|
|
|
inline uint8_t rgbToIndex(uint8_t r, uint8_t g, uint8_t b)
|
|
|
|
{
|
|
|
|
return (r & 0b00000111) | ((g & 0b00000111) << 3) | ((b & 0b00000011) << 6);
|
|
|
|
}
|
|
|
|
|
2018-09-08 14:55:14 +02:00
|
|
|
/**
|
|
|
|
Inits and loads a general 256 color palette.
|
|
|
|
*/
|
|
|
|
void initPalette()
|
|
|
|
{
|
|
|
|
for (uint8_t r = 0; r < 8; ++r)
|
|
|
|
for (uint8_t g = 0; g < 8; ++g)
|
|
|
|
for (uint8_t b = 0; b < 4; ++b)
|
|
|
|
palette[rgbToIndex(r,g,b)] =
|
|
|
|
pokitto.display.RGBto565(36 * r, 36 * g, 85 * b);
|
|
|
|
|
|
|
|
pokitto.display.load565Palette(palette);
|
|
|
|
}
|
|
|
|
|
2018-09-08 14:30:03 +02:00
|
|
|
/**
|
|
|
|
Adds given intensity to a color.
|
|
|
|
|
|
|
|
@param color input color
|
|
|
|
@param intensity intensity to add, 3 bit (0 to 7)
|
|
|
|
@return new color
|
|
|
|
*/
|
2018-09-10 11:26:20 +02:00
|
|
|
inline uint8_t addIntensity(uint8_t color, int16_t intensity)
|
2018-09-08 14:30:03 +02:00
|
|
|
{
|
|
|
|
uint8_t r = color & 0b00000111;
|
|
|
|
uint8_t g = (color & 0b00111000) >> 3;
|
|
|
|
uint8_t b = (color & 0b11000000) >> 6;
|
|
|
|
|
|
|
|
if (intensity >= 0)
|
|
|
|
{
|
|
|
|
r += intensity;
|
|
|
|
r = r > 7 ? 7 : r;
|
|
|
|
|
|
|
|
g += intensity;
|
|
|
|
g = g > 7 ? 7 : g;
|
|
|
|
|
|
|
|
b += intensity / 2;
|
|
|
|
b = b > 3 ? 3 : b;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
intensity *= -1;
|
|
|
|
r = (intensity > r) ? 0 : r - intensity;
|
|
|
|
g = (intensity > g) ? 0 : g - intensity;
|
|
|
|
intensity /= 2;
|
|
|
|
b = intensity > b ? 0 : b - intensity;
|
|
|
|
}
|
|
|
|
|
|
|
|
return rgbToIndex(r,g,b);
|
|
|
|
}
|
|
|
|
|
2018-09-10 11:26:20 +02:00
|
|
|
inline uint8_t addRGB(uint8_t color, int16_t red, int16_t green, int16_t blue)
|
|
|
|
{
|
|
|
|
int8_t r = color & 0b00000111;
|
|
|
|
int8_t g = (color & 0b00111000) >> 3;
|
|
|
|
int8_t b = (color & 0b11000000) >> 6;
|
|
|
|
|
2018-09-17 17:55:33 +02:00
|
|
|
r = RCL_clamp(r + red,0,7);
|
|
|
|
g = RCL_clamp(g + green,0,7);
|
|
|
|
b = RCL_clamp(b + blue,0,3);
|
2018-09-10 11:26:20 +02:00
|
|
|
|
|
|
|
return rgbToIndex(r,g,b);
|
|
|
|
}
|
|
|
|
|
2018-09-08 14:30:03 +02:00
|
|
|
/**
|
|
|
|
Samples an image by normalized coordinates - each coordinate is in range
|
2018-09-17 17:55:33 +02:00
|
|
|
0 to RCL_UNITS_PER_SQUARE (from raycastlib).
|
2018-09-08 14:30:03 +02:00
|
|
|
*/
|
2018-09-17 17:55:33 +02:00
|
|
|
inline uint8_t sampleImage(const unsigned char *image, RCL_Unit x, RCL_Unit y)
|
2018-09-08 14:30:03 +02:00
|
|
|
{
|
|
|
|
// TODO: optimize
|
|
|
|
|
2018-09-17 17:55:33 +02:00
|
|
|
x = RCL_wrap(x,RCL_UNITS_PER_SQUARE);
|
|
|
|
y = RCL_wrap(y,RCL_UNITS_PER_SQUARE);
|
2018-09-08 14:30:03 +02:00
|
|
|
|
|
|
|
int32_t index =
|
2018-09-18 12:54:19 +02:00
|
|
|
(x / (RCL_UNITS_PER_SQUARE / TEXTURE_W)) * TEXTURE_H +
|
|
|
|
(y / (RCL_UNITS_PER_SQUARE / TEXTURE_W));
|
2018-09-08 14:30:03 +02:00
|
|
|
|
|
|
|
return image[2 + index];
|
|
|
|
}
|
|
|
|
|
2018-09-12 12:01:16 +02:00
|
|
|
/**
|
|
|
|
Draws a scaled sprite on screen in an optimized way. The sprite has to be
|
|
|
|
square in resolution.
|
|
|
|
*/
|
2018-09-17 17:55:33 +02:00
|
|
|
void inline drawSpriteSquare(const unsigned char *sprite, int16_t x, int16_t y, RCL_Unit depth, int16_t size)
|
2018-09-08 14:30:03 +02:00
|
|
|
{
|
2018-09-12 12:01:16 +02:00
|
|
|
if (size < 0 || size > 200 || // let's not mess up with the incoming array
|
|
|
|
sprite[0] != sprite[1]) // only draw square sprites
|
2018-09-11 10:33:47 +02:00
|
|
|
return;
|
|
|
|
|
|
|
|
int16_t samplingIndices[size];
|
|
|
|
|
|
|
|
// optimization: precompute the indices
|
|
|
|
|
2018-09-17 17:55:33 +02:00
|
|
|
for (RCL_Unit i = 0; i < size; ++i)
|
2018-09-12 12:01:16 +02:00
|
|
|
samplingIndices[i] = (i * sprite[0]) / size;
|
2018-09-08 14:30:03 +02:00
|
|
|
|
|
|
|
x -= size / 2;
|
|
|
|
y -= size / 2;
|
|
|
|
|
|
|
|
uint8_t c;
|
|
|
|
|
|
|
|
int16_t jTo = size - max(0,y + size - 88);
|
|
|
|
int16_t iTo = size - max(0,x + size - 110);
|
|
|
|
|
2018-09-17 17:55:33 +02:00
|
|
|
for (RCL_Unit i = max(-1 * x,0); i < iTo; ++i)
|
2018-09-08 14:30:03 +02:00
|
|
|
{
|
|
|
|
int16_t xPos = x + i;
|
|
|
|
|
|
|
|
if (zBuffer[xPos / SUBSAMPLE] <= depth)
|
|
|
|
continue;
|
|
|
|
|
2018-09-12 12:01:16 +02:00
|
|
|
int16_t columnLocation = 2 + samplingIndices[i] * sprite[0];
|
|
|
|
|
2018-09-17 17:55:33 +02:00
|
|
|
for (RCL_Unit j = max(-1 * y,0); j < jTo; ++j)
|
2018-09-08 14:30:03 +02:00
|
|
|
{
|
2018-09-12 12:01:16 +02:00
|
|
|
c = sprite[columnLocation + samplingIndices[j]];
|
2018-09-08 14:30:03 +02:00
|
|
|
|
|
|
|
if (c != TRANSPARENT_COLOR)
|
|
|
|
pokitto.display.drawPixel(xPos,y + j,c);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-09-11 09:19:09 +02:00
|
|
|
/// Faster than drawSprite.
|
2018-09-10 10:03:47 +02:00
|
|
|
void drawImage(const unsigned char *image, int16_t x, int16_t y)
|
|
|
|
{
|
|
|
|
// TODO: optimize
|
|
|
|
|
|
|
|
for (int16_t i = 0; i < image[0]; ++i)
|
|
|
|
{
|
|
|
|
int16_t xPos = x + i;
|
|
|
|
int16_t column = 2 + i * image[1];
|
|
|
|
|
|
|
|
for (int16_t j = 0; j < image[1]; ++j)
|
|
|
|
{
|
|
|
|
char c = image[column + j];
|
|
|
|
|
|
|
|
if (c != TRANSPARENT_COLOR)
|
|
|
|
pokitto.display.drawPixel(xPos,y + j,image[column + j]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2018-09-08 14:55:14 +02:00
|
|
|
class Player
|
|
|
|
{
|
|
|
|
public:
|
2018-09-17 17:55:33 +02:00
|
|
|
RCL_Camera mCamera;
|
|
|
|
RCL_Unit mVericalSpeed;
|
2018-09-09 16:39:08 +02:00
|
|
|
bool mRunning;
|
2018-09-17 17:55:33 +02:00
|
|
|
RCL_Unit mHeadBob;
|
2018-09-10 19:28:36 +02:00
|
|
|
bool mHeadBobUp;
|
2018-09-08 14:55:14 +02:00
|
|
|
|
|
|
|
Player()
|
|
|
|
{
|
2018-09-17 17:55:33 +02:00
|
|
|
RCL_initCamera(&mCamera);
|
2018-09-15 17:06:07 +02:00
|
|
|
|
2018-09-08 14:55:14 +02:00
|
|
|
mCamera.position.x = 0;
|
|
|
|
mCamera.position.y = 0;
|
|
|
|
mCamera.direction = 0;
|
2018-09-17 17:55:33 +02:00
|
|
|
mCamera.height = RCL_UNITS_PER_SQUARE * 3;
|
2018-09-08 14:55:14 +02:00
|
|
|
mCamera.resolution.x = SCREEN_WIDTH / SUBSAMPLE;
|
|
|
|
mCamera.resolution.y = SCREEN_HEIGHT;
|
|
|
|
mCamera.shear = 0;
|
|
|
|
mVericalSpeed = 0;
|
2018-09-09 16:39:08 +02:00
|
|
|
mRunning = false;
|
2018-09-10 19:28:36 +02:00
|
|
|
mHeadBob = 0;
|
|
|
|
mHeadBobUp = true;
|
2018-09-08 14:55:14 +02:00
|
|
|
}
|
|
|
|
|
2018-09-17 17:55:33 +02:00
|
|
|
void setPosition(RCL_Unit x, RCL_Unit y)
|
2018-09-08 14:55:14 +02:00
|
|
|
{
|
|
|
|
mCamera.position.x = x;
|
|
|
|
mCamera.position.y = y;
|
|
|
|
}
|
|
|
|
|
2018-09-17 17:55:33 +02:00
|
|
|
void setPosition(RCL_Unit x, RCL_Unit y, RCL_Unit z, RCL_Unit direction)
|
2018-09-12 07:55:04 +02:00
|
|
|
{
|
|
|
|
mCamera.position.x = x;
|
|
|
|
mCamera.position.y = y;
|
|
|
|
mCamera.height = z;
|
|
|
|
mCamera.direction = direction;
|
|
|
|
}
|
|
|
|
|
2018-09-08 14:55:14 +02:00
|
|
|
void setPositionSquare(int16_t squareX, int16_t squareY)
|
|
|
|
{
|
|
|
|
setPosition(
|
2018-09-17 17:55:33 +02:00
|
|
|
squareX * RCL_UNITS_PER_SQUARE + RCL_UNITS_PER_SQUARE / 2,
|
|
|
|
squareY * RCL_UNITS_PER_SQUARE + RCL_UNITS_PER_SQUARE / 2);
|
2018-09-08 14:55:14 +02:00
|
|
|
}
|
2018-09-10 18:23:53 +02:00
|
|
|
|
|
|
|
void update(int16_t moveDirection, bool strafe, int16_t turnDirection, bool jump,
|
2018-09-17 17:55:33 +02:00
|
|
|
int16_t shearDirection, RCL_ArrayFunction floorHeightFunction,
|
|
|
|
RCL_ArrayFunction ceilingHeightFunction, bool computeHeight, uint32_t dt)
|
2018-09-10 18:23:53 +02:00
|
|
|
{
|
2018-09-17 17:55:33 +02:00
|
|
|
RCL_Vector2D moveOffset;
|
2018-09-10 18:23:53 +02:00
|
|
|
|
|
|
|
moveOffset.x = 0;
|
|
|
|
moveOffset.y = 0;
|
|
|
|
|
|
|
|
if (moveDirection != 0)
|
|
|
|
{
|
|
|
|
int16_t horizontalStep = (dt * PLAYER_SPEED * (mRunning ? 2 : 1)) / 1000 *
|
|
|
|
(moveDirection > 0 ? 1 : -1);
|
|
|
|
|
2018-09-17 17:55:33 +02:00
|
|
|
moveOffset = RCL_angleToDirection(mCamera.direction + (strafe ? RCL_UNITS_PER_SQUARE / 4 : 0));
|
2018-09-10 18:23:53 +02:00
|
|
|
|
2018-09-17 17:55:33 +02:00
|
|
|
moveOffset.x = (moveOffset.x * horizontalStep) / RCL_UNITS_PER_SQUARE;
|
|
|
|
moveOffset.y = (moveOffset.y * horizontalStep) / RCL_UNITS_PER_SQUARE;
|
2018-09-10 19:28:36 +02:00
|
|
|
|
|
|
|
mHeadBob += mHeadBobUp ? HEAD_BOB_STEP : -HEAD_BOB_STEP;
|
|
|
|
|
|
|
|
if (mHeadBob > HEAD_BOB_HEIGHT)
|
|
|
|
mHeadBobUp = false;
|
|
|
|
else if (mHeadBob < -HEAD_BOB_HEIGHT)
|
|
|
|
mHeadBobUp = true;
|
2018-09-10 18:23:53 +02:00
|
|
|
}
|
2018-09-10 19:28:36 +02:00
|
|
|
else
|
|
|
|
mHeadBob /= 2;
|
2018-09-10 18:23:53 +02:00
|
|
|
|
|
|
|
if (turnDirection != 0)
|
|
|
|
{
|
|
|
|
int16_t rotationStep = (dt * PLAYER_ROTATION_SPEED) / 1000;
|
2018-09-17 17:55:33 +02:00
|
|
|
mCamera.direction = RCL_wrap(mCamera.direction + turnDirection * rotationStep,RCL_UNITS_PER_SQUARE);
|
2018-09-10 18:23:53 +02:00
|
|
|
}
|
|
|
|
|
2018-09-17 17:55:33 +02:00
|
|
|
RCL_Unit prevHeight = mCamera.height;
|
2018-09-10 18:23:53 +02:00
|
|
|
|
2018-09-17 17:55:33 +02:00
|
|
|
RCL_moveCameraWithCollision(&mCamera,moveOffset,mVericalSpeed,
|
2018-09-12 07:55:04 +02:00
|
|
|
floorHeightFunction, ceilingHeightFunction, computeHeight ? 1 : 0, 0);
|
2018-09-10 18:23:53 +02:00
|
|
|
|
2018-09-17 17:55:33 +02:00
|
|
|
RCL_Unit heightDiff = mCamera.height - prevHeight;
|
2018-09-10 18:23:53 +02:00
|
|
|
|
|
|
|
if (heightDiff == 0)
|
|
|
|
mVericalSpeed = 0; // hit floor/ceiling
|
|
|
|
|
|
|
|
if (jump && mVericalSpeed == 0)
|
|
|
|
{
|
2018-09-17 17:55:33 +02:00
|
|
|
int16_t camX = RCL_divRoundDown(mCamera.position.x,RCL_UNITS_PER_SQUARE);
|
|
|
|
int16_t camY = RCL_divRoundDown(mCamera.position.y,RCL_UNITS_PER_SQUARE);
|
2018-09-10 18:23:53 +02:00
|
|
|
|
2018-09-17 17:55:33 +02:00
|
|
|
if (mCamera.height - RCL_CAMERA_COLL_HEIGHT_BELOW -
|
2018-09-10 18:23:53 +02:00
|
|
|
floorHeightFunction(camX,camY) < 2)
|
|
|
|
mVericalSpeed = PLAYER_JUMP_SPEED; // jump
|
|
|
|
}
|
|
|
|
|
|
|
|
if (shearDirection != 0)
|
2018-09-17 17:55:33 +02:00
|
|
|
mCamera.shear = RCL_clamp(mCamera.shear + shearDirection * 10,
|
2018-09-10 18:23:53 +02:00
|
|
|
-1 * mCamera.resolution.y, mCamera.resolution.y);
|
|
|
|
else
|
|
|
|
mCamera.shear /= 2;
|
|
|
|
|
|
|
|
if (computeHeight)
|
|
|
|
mVericalSpeed -= (dt * GRAVITY_ACCELERATION) / 1000; // gravity
|
|
|
|
}
|
2018-09-08 14:55:14 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
class Sprite
|
|
|
|
{
|
|
|
|
public:
|
2018-09-15 17:06:07 +02:00
|
|
|
const unsigned char *mImage;
|
2018-09-17 17:55:33 +02:00
|
|
|
RCL_Vector2D mPosition;
|
|
|
|
RCL_Unit mHeight;
|
|
|
|
RCL_Unit mPixelSize;
|
2018-09-15 17:06:07 +02:00
|
|
|
|
2018-09-17 17:55:33 +02:00
|
|
|
Sprite(const unsigned char *image, int16_t squareX, int16_t squareY, RCL_Unit z,
|
|
|
|
RCL_Unit pixelSize):
|
2018-09-08 14:55:14 +02:00
|
|
|
mImage(image),
|
|
|
|
mPixelSize(pixelSize)
|
|
|
|
{
|
2018-09-17 17:55:33 +02:00
|
|
|
mPosition.x = squareX * RCL_UNITS_PER_SQUARE + RCL_UNITS_PER_SQUARE / 2;
|
|
|
|
mPosition.y = squareY * RCL_UNITS_PER_SQUARE + RCL_UNITS_PER_SQUARE / 2;
|
|
|
|
mHeight = z * RCL_UNITS_PER_SQUARE + RCL_UNITS_PER_SQUARE / 2;
|
2018-09-08 14:55:14 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
Sprite():
|
|
|
|
mImage(0), mHeight(0), mPixelSize(1)
|
|
|
|
{
|
|
|
|
mPosition.x = 0;
|
|
|
|
mPosition.y = 0;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2018-09-09 17:52:30 +02:00
|
|
|
void initGeneral()
|
|
|
|
{
|
|
|
|
pokitto.begin();
|
|
|
|
pokitto.setFrameRate(FPS);
|
|
|
|
pokitto.display.setFont(fontTiny);
|
|
|
|
pokitto.display.persistence = 1;
|
|
|
|
|
|
|
|
initPalette();
|
|
|
|
|
|
|
|
for (uint8_t i = 0; i < SUBSAMPLED_WIDTH; ++i)
|
|
|
|
zBuffer[i] = 0;
|
|
|
|
}
|
|
|
|
|
2018-09-11 09:19:09 +02:00
|
|
|
/**
|
|
|
|
Computes an average color of given texture.
|
|
|
|
*/
|
2018-09-10 08:03:09 +02:00
|
|
|
unsigned char computeAverageColor(const unsigned char *texture)
|
|
|
|
{
|
|
|
|
uint32_t sumR = 0;
|
|
|
|
uint32_t sumG = 0;
|
|
|
|
uint32_t sumB = 0;
|
|
|
|
uint32_t pixels = texture[0] * texture[1];
|
|
|
|
|
|
|
|
for (uint16_t i = 0; i < pixels; ++i)
|
|
|
|
{
|
|
|
|
sumR += texture[2 + i] & 0b00000111;
|
|
|
|
sumG += (texture[2 + i] & 0b00111000) >> 3;
|
|
|
|
sumB += (texture[2 + i] & 0b11000000) >> 6;
|
|
|
|
}
|
|
|
|
|
|
|
|
return rgbToIndex(sumR / pixels,sumG / pixels,sumB / pixels);
|
|
|
|
}
|
|
|
|
|
2018-09-08 14:30:03 +02:00
|
|
|
#endif
|