diff --git a/demo1.cpp b/demo1.cpp index 8ee8147..94496ee 100644 --- a/demo1.cpp +++ b/demo1.cpp @@ -1187,13 +1187,8 @@ int main() defaultConstraints.maxHits = 8; defaultConstraints.maxSteps = 15; - player.setPositionSquare(6,4); - -player.mCamera.position.x = 8310; -player.mCamera.position.y = 7644; -player.mCamera.height = 512; -player.mCamera.direction = 813; - + player.setPositionSquare(12,6); + player.mCamera.direction = -1 * RCL_UNITS_PER_SQUARE / 4; #define addSpriteHeightFract(i,f) sprites[i].mHeight += RCL_UNITS_PER_SQUARE / f diff --git a/demo2.cpp b/demo2.cpp index 9254fb8..dbac380 100644 --- a/demo2.cpp +++ b/demo2.cpp @@ -1332,7 +1332,8 @@ int main() cFloor = 10; cCeiling = 10; - player.setPositionSquare(7,15); + player.setPositionSquare(0,5); + player.mCamera.direction = 3 * RCL_UNITS_PER_SQUARE / 4; player.mCamera.height = RCL_CAMERA_COLL_HEIGHT_BELOW; player.mCamera.resolution.y = RESOLUTION_Y;