Apply a few fixes
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parent
d312cf1497
commit
2363c2b099
3 changed files with 6 additions and 4 deletions
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@ -784,7 +784,9 @@ int main()
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{
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initGeneral();
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player.setPositionSquare(4,5);
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// player.setPositionSquare(4,5);
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player.setPositionSquare(6,4);
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player.mCamera.direction = 256;
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sprites[0] = Sprite(sprite1,10,5,1,100);
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sprites[1] = Sprite(sprite1,14,5,1,100);
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@ -852,7 +852,7 @@ int main()
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player.setPositionSquare(6,5);
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player.mCamera.height = CAMERA_COLL_HEIGHT_BELOW;
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player.mCamera.resolution.y = INFO_BAR_START;
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player.mCamera.resolution.y = INFO_BAR_START + 1;
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uint32_t previousTime = 0;
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uint32_t dt;
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@ -891,7 +891,7 @@ int main()
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)
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shotFired = false;
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}
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else if (pokitto.cBtn())
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else if (pokitto.bBtn())
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{
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shotPosition = player.mCamera.position;
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shotDirection = angleToDirection(player.mCamera.direction);
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@ -12,7 +12,7 @@
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#ifndef RAYCAST_DEMO_GENERAL_HPP
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#define RAYCAST_DEMO_GENERAL_HPP
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//#include "stdio.h" // for debugging raycastlibg
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#include "stdio.h" // for debugging raycastlibg
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#define VERTICAL_FOV UNITS_PER_SQUARE // redefine camera vertical FOV
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