Update hello ray

This commit is contained in:
Miloslav Číž 2018-09-18 15:14:27 +02:00
parent 4f1b9fb15a
commit 2b16ea434e

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@ -9,6 +9,9 @@
/* ^ Before including raycastlib, this has to be set to the name of the /* ^ Before including raycastlib, this has to be set to the name of the
function that will render pixels. It allows super performance. */ function that will render pixels. It allows super performance. */
#define RCL_COMPUTE_WALL_TEXCOORDS 0
/* ^ We won't be using textures, so turn them off. */
/* There are many other options that can be defined here, check the library /* There are many other options that can be defined here, check the library
for details. Don't forget to disable the features you won't be using - it for details. Don't forget to disable the features you won't be using - it
will speed up the rendering. */ will speed up the rendering. */