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@ -953,7 +953,7 @@ int16_t intensity = 0;
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#ifndef NO_MIRROR
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intensity = pixel->isFloor ?
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-1 * (pixel->depth - mirror * 64) / RCL_UNITS_PER_SQUARE : 0;
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-1 * (pixel->depth - mirror * 128) / RCL_UNITS_PER_SQUARE : 0;
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#else
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intensity = -1 * pixel->depth / (RCL_UNITS_PER_SQUARE * 2);
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#endif
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