diff --git a/demo2.cpp b/demo2.cpp index 4b8fd56..84c8b03 100644 --- a/demo2.cpp +++ b/demo2.cpp @@ -810,7 +810,8 @@ void draw() c.computeTextureCoords = 1; player.mCamera.height += player.mHeadBob; - render(player.mCamera,floorHeightAt,0,textureAt,pixelFunc,c); +renderSimple(player.mCamera,floorHeightAt,textureAt,pixelFunc,c); +// render(player.mCamera,floorHeightAt,0,textureAt,pixelFunc,c); player.mCamera.height -= player.mHeadBob; if (shotFired)