Fix some warnings
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05f8086400
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93bb145d48
2 changed files with 0 additions and 6 deletions
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@ -902,8 +902,6 @@ Unit textureAt(int16_t x, int16_t y)
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Unit rollAt(int16_t x, int16_t y)
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{
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Unit square = textureAt(x,y);
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if (x >= 0 && x < LEVEL_X_RES && y >= 0 && y < LEVEL_Y_RES &&
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level[(LEVEL_Y_RES - y -1) * LEVEL_X_RES + x] == 6)
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return sinInt(pokitto.frameCount * 10) + DOOR_ROLL_SIGN * UNITS_PER_SQUARE;
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@ -1012,7 +1010,6 @@ int main()
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int16_t moveDirection;
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int16_t rotationDirection;
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bool strafe;
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while (pokitto.isRunning())
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{
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@ -1026,7 +1023,6 @@ int main()
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moveDirection = 0;
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rotationDirection = 0;
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strafe = false;
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if (shotFired)
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{
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@ -197,8 +197,6 @@ void inline drawSpriteSquare(const unsigned char *sprite, int16_t x, int16_t y,
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x -= size / 2;
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y -= size / 2;
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Unit step = UNITS_PER_SQUARE / size;
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uint8_t c;
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int16_t jTo = size - max(0,y + size - 88);
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