This commit is contained in:
Miloslav Číž 2018-09-16 14:34:40 +02:00
parent 9bd293af66
commit 995781570e
2 changed files with 3 additions and 3 deletions

View file

@ -1004,7 +1004,7 @@ inline void pixelFunc(PixelInfo *pixel)
if (intensity < 0)
intensity = 0;
c = sampleImage(textures[pixel->hit.type],pixel->hit.textureCoord,pixel->textureCoordY);
c = sampleImage(textures[pixel->hit.type],pixel->texCoords.x,pixel->texCoords.y);
c = addIntensity(c,intensity - 3);
}
else

View file

@ -25,7 +25,7 @@
be seen at less shaky head bobbing when moving. However the latter
algorithm doesn't support rolling doors (these will be turned off). */
#define NO_TEXTURES
//#define NO_TEXTURES
/* ^ Turns off textures and only uses colors, which increases FPS. */
//#define USE_DIST_APPROX 1
@ -944,7 +944,7 @@ inline void pixelFunc(PixelInfo *pixel)
c = textureAverageColors[pixel->hit.type];
#else
c = pixel->depth < TEXTURE_MAX_DISTANCE ?
sampleImage(textures[pixel->hit.type],pixel->hit.textureCoord + textureScroll,pixel->textureCoordY) :
sampleImage(textures[pixel->hit.type],pixel->texCoords.x + textureScroll,pixel->texCoords.y) :
textureAverageColors[pixel->hit.type];
#endif