Add scrolled texture
This commit is contained in:
parent
7124e58b5e
commit
9a1b357fa4
1 changed files with 106 additions and 13 deletions
119
demo2.cpp
119
demo2.cpp
|
@ -19,7 +19,7 @@ Player player;
|
||||||
|
|
||||||
#define SHOT_SPEED 5 * UNITS_PER_SQUARE
|
#define SHOT_SPEED 5 * UNITS_PER_SQUARE
|
||||||
#define INFO_BAR_START 70
|
#define INFO_BAR_START 70
|
||||||
#define TEXTURE_DISTANCE (UNITS_PER_SQUARE * 6)
|
#define TEXTURE_MAX_DISTANCE (UNITS_PER_SQUARE * 6)
|
||||||
|
|
||||||
const unsigned char level[] =
|
const unsigned char level[] =
|
||||||
{
|
{
|
||||||
|
@ -28,19 +28,19 @@ const unsigned char level[] =
|
||||||
4,0,0,4,0,0,4,0,0,4,0,0,2,4,0,4,4,0,0,0,0,0,0,2,0,0,0,0,0,0,0,2, // 0
|
4,0,0,4,0,0,4,0,0,4,0,0,2,4,0,4,4,0,0,0,0,0,0,2,0,0,0,0,0,0,0,2, // 0
|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,3,4,0,0,0,0,1,3,2,4,0,4,0,0,0,0,0,0,0,0, // 1
|
0,0,0,0,0,0,0,0,0,0,0,0,3,4,0,0,0,0,1,3,2,4,0,4,0,0,0,0,0,0,0,0, // 1
|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,0,0,0,1,0,0,0,0,3,0,0,0,0,0,0,0,0, // 2
|
0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,0,0,0,1,0,0,0,0,3,0,0,0,0,0,0,0,0, // 2
|
||||||
0,0,4,0,0,0,0,0,0,0,0,0,2,4,4,0,3,1,1,0,2,1,2,3,0,0,1,0,1,0,0,2, // 3
|
0,0,5,0,0,0,0,0,0,0,0,0,2,4,4,0,3,1,1,0,2,1,2,3,0,0,1,0,1,0,0,2, // 3
|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,2,0,0,0,2,0,0,0,0,0,0,0,0,0,2, // 4
|
0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,2,0,0,0,2,0,0,0,0,0,0,0,0,0,2, // 4
|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,2,3,0,2,2,0,0,0,0,0,0,0,0,0,2, // 5
|
0,0,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,2,3,0,2,2,0,0,0,0,0,0,0,0,0,2, // 5
|
||||||
4,0,3,1,3,1,0,2,2,2,3,2,2,2,0,0,3,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 6
|
4,0,3,1,3,1,0,2,2,2,3,2,2,2,0,0,3,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 6
|
||||||
0,0,2,0,0,0,0,0,0,4,0,0,0,0,0,0,0,2,0,0,0,0,1,2,0,3,4,0,0,0,0,0, // 7
|
0,0,2,0,0,0,0,0,0,5,0,0,0,0,0,0,0,5,0,0,0,0,1,2,0,5,5,0,0,0,0,0, // 7
|
||||||
0,0,1,0,0,0,0,0,0,4,0,0,0,0,0,0,0,2,0,0,0,0,4,0,0,0,1,0,0,2,0,0, // 8
|
0,0,1,0,0,0,0,0,0,5,0,0,0,0,0,0,0,2,0,0,0,0,4,0,0,0,5,0,0,2,0,0, // 8
|
||||||
0,0,2,0,0,0,0,0,0,2,3,2,4,0,0,0,2,2,4,1,4,0,4,4,4,3,2,0,0,4,2,2, // 9
|
0,0,2,0,0,0,0,0,0,2,3,2,4,0,0,0,2,2,4,1,4,0,4,4,4,3,2,0,0,4,2,2, // 9
|
||||||
0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,3,3,4,0,0,0,0,0,1,0,0,0,0,0,0,0,4, // 10
|
0,0,4,4,4,0,0,0,0,0,0,0,0,0,0,3,3,4,0,0,0,0,0,1,0,0,0,0,0,0,0,4, // 10
|
||||||
2,0,0,0,3,0,0,0,0,0,0,0,0,0,3,3,2,4,0,0,0,0,0,1,0,0,4,0,0,3,0,1, // 11
|
2,0,0,0,3,0,0,0,0,0,0,0,0,0,3,3,2,4,0,0,0,0,0,1,0,0,4,0,0,3,0,1, // 11
|
||||||
1,3,1,0,4,4,4,2,2,1,2,0,2,2,3,0,0,1,4,0,0,0,3,3,3,2,2,0,0,0,0,2, // 12
|
1,3,1,0,4,4,4,2,2,1,2,0,2,2,3,0,0,1,4,0,0,0,3,3,3,5,2,0,0,0,0,2, // 12
|
||||||
0,0,0,0,0,0,0,0,0,4,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,1, // 13
|
0,0,0,0,0,0,0,0,0,4,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,1, // 13
|
||||||
0,0,0,3,0,3,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4, // 14
|
0,0,0,3,0,5,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4, // 14
|
||||||
0,0,0,0,0,0,0,0,0,4,0,0,0,0,2,0,0,4,0,0,4,0,0,1,0,3,0,3,0,3,0,1 // 15
|
0,0,0,0,0,0,0,0,0,4,0,0,0,0,2,0,0,5,0,0,4,0,0,1,0,3,0,3,0,3,0,1 // 15
|
||||||
};
|
};
|
||||||
|
|
||||||
const unsigned char texture1[] =
|
const unsigned char texture1[] =
|
||||||
|
@ -391,6 +391,93 @@ const unsigned char texture4[] =
|
||||||
,0x09,0x09,0x59,0x09
|
,0x09,0x09,0x59,0x09
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const unsigned char texture5[] =
|
||||||
|
{ 32, 36 // width, height
|
||||||
|
,0x00,0x09,0x00,0x00,0x00,0x09,0x09,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x09,0x09,0x09,0x09,0x09,0x12,0x09,0x09,0x00,0x09,0x00,0x00,0x00,0x09
|
||||||
|
,0x09,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x09,0x09,0x09,0x09,0x09,0x12
|
||||||
|
,0x09,0x09,0x00,0x09,0x00,0x00,0x00,0x09,0x09,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x00,0x00,0x03,0x07,0x07,0x07,0x07,0x07,0x07,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x00,0x09,0x09,0x09,0x09,0x09,0x12,0x09,0x09,0x00,0x09,0x00,0x00
|
||||||
|
,0x00,0x09,0x09,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00
|
||||||
|
,0x00,0x07,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x09,0x09,0x09,0x09
|
||||||
|
,0x09,0x12,0x09,0x09,0x00,0x09,0x00,0x00,0x00,0x09,0x09,0x00,0x00,0x00
|
||||||
|
,0x00,0x00,0x00,0x00,0x00,0x07,0x03,0x00,0x03,0x07,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x00,0x00,0x00,0x09,0x09,0x09,0x09,0x09,0x12,0x09,0x09,0x00,0x09
|
||||||
|
,0x00,0x00,0x00,0x09,0x09,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x03
|
||||||
|
,0x07,0x07,0x07,0x03,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x09,0x09
|
||||||
|
,0x09,0x09,0x09,0x12,0x09,0x09,0x00,0x09,0x00,0x00,0x00,0x09,0x09,0x00
|
||||||
|
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x00,0x00,0x00,0x00,0x00,0x09,0x09,0x09,0x09,0x09,0x12,0x09,0x09
|
||||||
|
,0x00,0x09,0x00,0x00,0x00,0x09,0x09,0x00,0x00,0x07,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x03,0x07,0x07,0x07,0x03,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00
|
||||||
|
,0x09,0x09,0x09,0x09,0x09,0x12,0x09,0x09,0x00,0x09,0x00,0x00,0x00,0x09
|
||||||
|
,0x09,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x03,0x00,0x03,0x07
|
||||||
|
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x09,0x09,0x09,0x09,0x09,0x12
|
||||||
|
,0x09,0x09,0x00,0x09,0x00,0x00,0x00,0x09,0x09,0x00,0x00,0x07,0x00,0x00
|
||||||
|
,0x00,0x00,0x00,0x03,0x07,0x07,0x07,0x03,0x00,0x00,0x00,0x00,0x07,0x00
|
||||||
|
,0x00,0x00,0x09,0x09,0x09,0x09,0x09,0x12,0x09,0x09,0x00,0x09,0x00,0x00
|
||||||
|
,0x00,0x09,0x09,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x09,0x09,0x09,0x09
|
||||||
|
,0x09,0x12,0x09,0x09,0x00,0x09,0x00,0x00,0x00,0x09,0x09,0x00,0x00,0x07
|
||||||
|
,0x00,0x00,0x00,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x00,0x00,0x00,0x00
|
||||||
|
,0x07,0x00,0x00,0x00,0x09,0x09,0x09,0x09,0x09,0x12,0x09,0x09,0x00,0x09
|
||||||
|
,0x00,0x00,0x00,0x09,0x09,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x03,0x07,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x09,0x09
|
||||||
|
,0x09,0x09,0x09,0x12,0x09,0x09,0x00,0x09,0x00,0x00,0x00,0x09,0x09,0x00
|
||||||
|
,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x03,0x07,0x00,0x07,0x03,0x00,0x00
|
||||||
|
,0x00,0x00,0x07,0x00,0x00,0x00,0x09,0x09,0x09,0x09,0x09,0x12,0x09,0x09
|
||||||
|
,0x00,0x09,0x00,0x00,0x00,0x09,0x09,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x07,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x09,0x09,0x09,0x09,0x09,0x12,0x09,0x09,0x00,0x09,0x00,0x00,0x00,0x09
|
||||||
|
,0x09,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x09,0x09,0x09,0x09,0x09,0x12
|
||||||
|
,0x09,0x09,0x00,0x09,0x00,0x00,0x00,0x09,0x09,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x07,0x00,0x07,0x07,0x07,0x07,0x07,0x00,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x00,0x09,0x09,0x09,0x09,0x09,0x12,0x09,0x09,0x00,0x09,0x00,0x00
|
||||||
|
,0x00,0x09,0x09,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x09,0x09,0x09,0x09
|
||||||
|
,0x09,0x12,0x09,0x09,0x00,0x09,0x00,0x00,0x00,0x09,0x09,0x00,0x00,0x00
|
||||||
|
,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x00,0x00,0x00,0x09,0x09,0x09,0x09,0x09,0x12,0x09,0x09,0x00,0x09
|
||||||
|
,0x00,0x00,0x00,0x09,0x09,0x00,0x00,0x07,0x00,0x00,0x00,0x07,0x07,0x07
|
||||||
|
,0x07,0x07,0x07,0x03,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x09,0x09
|
||||||
|
,0x09,0x09,0x09,0x12,0x09,0x09,0x00,0x09,0x00,0x00,0x00,0x09,0x09,0x00
|
||||||
|
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x03,0x07,0x00,0x00
|
||||||
|
,0x00,0x00,0x00,0x00,0x00,0x00,0x09,0x09,0x09,0x09,0x09,0x12,0x09,0x09
|
||||||
|
,0x00,0x09,0x00,0x00,0x00,0x09,0x09,0x00,0x00,0x07,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00
|
||||||
|
,0x09,0x09,0x09,0x09,0x09,0x12,0x09,0x09,0x00,0x09,0x00,0x00,0x00,0x09
|
||||||
|
,0x09,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x09,0x09,0x09,0x09,0x09,0x12
|
||||||
|
,0x09,0x09,0x00,0x09,0x00,0x00,0x00,0x09,0x09,0x00,0x00,0x07,0x00,0x00
|
||||||
|
,0x00,0x07,0x07,0x07,0x07,0x07,0x07,0x03,0x00,0x00,0x00,0x00,0x07,0x00
|
||||||
|
,0x00,0x00,0x09,0x09,0x09,0x09,0x09,0x12,0x09,0x09,0x00,0x09,0x00,0x00
|
||||||
|
,0x00,0x09,0x09,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00
|
||||||
|
,0x03,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x09,0x09,0x09,0x09
|
||||||
|
,0x09,0x12,0x09,0x09,0x00,0x09,0x00,0x00,0x00,0x09,0x09,0x00,0x00,0x07
|
||||||
|
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x07,0x00,0x00,0x00,0x09,0x09,0x09,0x09,0x09,0x12,0x09,0x09,0x00,0x09
|
||||||
|
,0x00,0x00,0x00,0x09,0x09,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03
|
||||||
|
,0x07,0x07,0x07,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x09,0x09
|
||||||
|
,0x09,0x09,0x09,0x12,0x09,0x09,0x00,0x09,0x00,0x00,0x00,0x09,0x09,0x00
|
||||||
|
,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x07,0x03,0x00,0x03,0x07,0x00,0x00
|
||||||
|
,0x00,0x00,0x07,0x00,0x00,0x00,0x09,0x09,0x09,0x09,0x09,0x12,0x09,0x09
|
||||||
|
,0x00,0x09,0x00,0x00,0x00,0x09,0x09,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x03,0x07,0x07,0x07,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x09,0x09,0x09,0x09,0x09,0x12,0x09,0x09,0x00,0x09,0x00,0x00,0x00,0x09
|
||||||
|
,0x09,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x09,0x09,0x09,0x09,0x09,0x12
|
||||||
|
,0x09,0x09,0x00,0x09,0x00,0x00,0x00,0x09,0x09,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x00,0x09,0x09,0x09,0x09,0x09,0x12,0x09,0x09,0x00,0x09,0x00,0x00
|
||||||
|
,0x00,0x09,0x09,0x00,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
|
||||||
|
,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x00,0x00,0x09,0x09,0x09,0x09
|
||||||
|
,0x09,0x12,0x09,0x09
|
||||||
|
};
|
||||||
|
|
||||||
const unsigned char spritePlasma[] =
|
const unsigned char spritePlasma[] =
|
||||||
{ 32, 32 // width, height
|
{ 32, 32 // width, height
|
||||||
,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x58,0x07,0x07
|
,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x07,0x58,0x07,0x07
|
||||||
|
@ -469,8 +556,12 @@ const unsigned char spritePlasma[] =
|
||||||
,0x48,0x07
|
,0x48,0x07
|
||||||
};
|
};
|
||||||
|
|
||||||
const unsigned char *textures[] = {texture1, texture2, texture3, texture4};
|
#define TEXTURES 5
|
||||||
unsigned char textureAverageColors[4];
|
|
||||||
|
const unsigned char *textures[TEXTURES] =
|
||||||
|
{texture1, texture2, texture3, texture4, texture5};
|
||||||
|
|
||||||
|
unsigned char textureAverageColors[TEXTURES];
|
||||||
|
|
||||||
Unit floorHeightAt(int16_t x, int16_t y)
|
Unit floorHeightAt(int16_t x, int16_t y)
|
||||||
{
|
{
|
||||||
|
@ -510,9 +601,11 @@ inline void pixelFunc(PixelInfo pixel)
|
||||||
|
|
||||||
if (pixel.isWall)
|
if (pixel.isWall)
|
||||||
{
|
{
|
||||||
c = pixel.depth > TEXTURE_DISTANCE ?
|
Unit textureScroll = pixel.hit.type != 4 ? 0 : 16 * pokitto.frameCount;
|
||||||
textureAverageColors[pixel.hit.type] :
|
|
||||||
sampleImage(textures[pixel.hit.type],pixel.hit.textureCoord,pixel.textureCoordY);
|
c = pixel.depth < TEXTURE_MAX_DISTANCE ?
|
||||||
|
sampleImage(textures[pixel.hit.type],pixel.hit.textureCoord + textureScroll,pixel.textureCoordY) :
|
||||||
|
textureAverageColors[pixel.hit.type];
|
||||||
|
|
||||||
if (previousColumn == pixel.position.x)
|
if (previousColumn == pixel.position.x)
|
||||||
{
|
{
|
||||||
|
@ -566,7 +659,7 @@ int main()
|
||||||
{
|
{
|
||||||
initGeneral();
|
initGeneral();
|
||||||
|
|
||||||
for (uint8_t i = 0; i < 4; ++i)
|
for (uint8_t i = 0; i < TEXTURES; ++i)
|
||||||
textureAverageColors[i] = computeAverageColor(textures[i]);
|
textureAverageColors[i] = computeAverageColor(textures[i]);
|
||||||
|
|
||||||
cFloor = rgbToIndex(0,1,1);
|
cFloor = rgbToIndex(0,1,1);
|
||||||
|
|
Loading…
Reference in a new issue