Adjust camera parameters

This commit is contained in:
Miloslav Číž 2018-09-11 10:53:47 +02:00
parent e39104d8ea
commit c91a59bab8
4 changed files with 16 additions and 8 deletions

View file

@ -10,8 +10,11 @@
license: CC0 1.0 license: CC0 1.0
*/ */
// redefine player's height // redefine some parameters
#define GRAVITY_ACCELERATION (UNITS_PER_SQUARE * 3)
#define PLAYER_JUMP_SPEED 700
#define CAMERA_COLL_HEIGHT_BELOW ((3 * UNITS_PER_SQUARE) / 2) #define CAMERA_COLL_HEIGHT_BELOW ((3 * UNITS_PER_SQUARE) / 2)
#define HORIZONTAL_FOV (UNITS_PER_SQUARE / 5)
#include "general.hpp" #include "general.hpp"

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@ -22,7 +22,7 @@
Player player; Player player;
#define SHOT_SPEED 5 * UNITS_PER_SQUARE #define SHOT_SPEED 10 * UNITS_PER_SQUARE
#define INFO_BAR_START 70 #define INFO_BAR_START 70
#define TEXTURE_MAX_DISTANCE (UNITS_PER_SQUARE * 6) #define TEXTURE_MAX_DISTANCE (UNITS_PER_SQUARE * 6)
@ -900,10 +900,13 @@ int main()
bool strafe = pokitto.aBtn(); bool strafe = pokitto.aBtn();
if (pokitto.upBtn()) if (!strafe)
moveDirection = 1; {
else if (pokitto.downBtn()) if (pokitto.upBtn())
moveDirection = -1; moveDirection = 1;
else if (pokitto.downBtn())
moveDirection = -1;
}
if (pokitto.rightBtn()) if (pokitto.rightBtn())
{ {

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@ -11,7 +11,9 @@
*/ */
// redefine player's height // redefine player's height
#define PLAYER_SPEED (UNITS_PER_SQUARE * 7) #define PLAYER_SPEED (UNITS_PER_SQUARE * 6)
#define HORIZONTAL_FOV ((3 * UNITS_PER_SQUARE) / 10)
#define GRAVITY_ACCELERATION (UNITS_PER_SQUARE * 2)
#define CAMERA_COLL_HEIGHT_BELOW ((3 * UNITS_PER_SQUARE) / 2) #define CAMERA_COLL_HEIGHT_BELOW ((3 * UNITS_PER_SQUARE) / 2)
#define FPS 40 #define FPS 40
#define HEAD_BOB_HEIGHT 150 #define HEAD_BOB_HEIGHT 150

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@ -26,7 +26,7 @@ Pokitto::Core pokitto;
#endif #endif
#ifndef PLAYER_SPEED #ifndef PLAYER_SPEED
#define PLAYER_SPEED (2 * UNITS_PER_SQUARE) #define PLAYER_SPEED (4 * UNITS_PER_SQUARE)
#endif #endif
#ifndef PLAYER_ROTATION_SPEED #ifndef PLAYER_ROTATION_SPEED