From 544d0dd30b9fbab1928527f681f95000c6436296 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Miloslav=20=C4=8C=C3=AD=C5=BE?= Date: Mon, 26 Aug 2019 11:55:43 +0000 Subject: [PATCH 1/2] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index c7bae46..50ec277 100644 --- a/README.md +++ b/README.md @@ -38,7 +38,7 @@ features - Very **fast, small and efficient**. - Uses **only integer math** (32bit). The tiny version should only require 16bit, but isn't completed. - **No dependencies** (uses only stdint standard library), extremely portable. -- **Single header**, KISS. +- **Single header**, KISS, suckless. - Advanced rendering of **variable height floor and ceiling**. - **Textured walls and floor**. - **Depth information** (e.g. for fog or z-buffer rendering). From 57064f51d2a7d743616fb0b9b64053fc5c3dcd6b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Miloslav=20=C4=8C=C3=AD=C5=BE?= Date: Sat, 31 Aug 2019 01:14:30 +0000 Subject: [PATCH 2/2] Update raycastlib.h --- raycastlib.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/raycastlib.h b/raycastlib.h index e6cd2cc..bcff07b 100644 --- a/raycastlib.h +++ b/raycastlib.h @@ -104,7 +104,7 @@ #endif #ifndef RCL_COMPUTE_CEILING_DEPTH -#define RCL_COMPUTE_CEILING_DEPTH 1 /**< AS RCL_COMPUTE_FLOOR_DEPTH but for +#define RCL_COMPUTE_CEILING_DEPTH 1 /**< As RCL_COMPUTE_FLOOR_DEPTH but for ceiling. */ #endif