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Dont start from negative tex coords

This commit is contained in:
Miloslav Číž 2019-10-07 21:43:16 +02:00
parent df9e6e740c
commit 646755b45d

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@ -26,7 +26,7 @@
author: Miloslav "drummyfish" Ciz
license: CC0 1.0
version: 0.86
version: 0.87
*/
#include <stdint.h>
@ -1163,6 +1163,11 @@ static inline int16_t _RCL_drawWall(
heightScaled - pixelInfo->texCoords.y;
#endif
}
else
{
// with floor wall, don't start under 0
pixelInfo->texCoords.y = RCL_max(0,pixelInfo->texCoords.y);
}
RCL_Unit textureCoordScaled = pixelInfo->texCoords.y;