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Fix horizon
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1 changed files with 1 additions and 1 deletions
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@ -838,7 +838,7 @@ void _columnFunction(HitResult *hits, uint16_t hitCount, uint16_t x, Ray ray)
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pref##PosY = limit;
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pref##PosY = limit;
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p.isWall = 0;
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p.isWall = 0;
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p.isHorizon = 0;
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p.isHorizon = drawingHorizon;
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// draw floor until wall
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// draw floor until wall
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p.isFloor = 1;
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p.isFloor = 1;
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