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Update README.md
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- Pure C, tested to run as C++ as well.
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- Optional framework functions that handle the whole rendering.
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- Still flexible -- pixels are left for you to draw in any way you want.
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- Tested on multiple platforms (PC, Arduboy, Pokitto).
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- Tested on multiple platforms (PC, Arduboy, Pokitto, Gamebuino META).
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- Many compile-time options to tune the performance vs quality.
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- Well commented code.
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