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@ -1004,7 +1004,7 @@ static inline int16_t _RCL_drawHorizontal(
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int16_t limit = RCL_clamp(yTo,limit1,limit2);
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if (computeDepth) // branch early before critical function
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if (computeDepth) // branch early before critical loop
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{
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pixelInfo->depth += RCL_absVal(verticalOffset) *
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RCL_VERTICAL_DEPTH_MULTIPLY;
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