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Fix pixel overwrite
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@ -1313,7 +1313,7 @@ void _columnFunctionSimple(RCL_HitResult *hits, uint16_t hitCount, uint16_t x,
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p.texCoords.x = p.hit.textureCoord;
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y = _drawWall(y - 1,wallStart,wallStart + wallHeightScreen - 1,-1,
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_RCL_camera.resolution.y,1,&p);
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_RCL_camera.resolution.y,1,&p) + 1;
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// draw floor
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