From c82fb56e9173c3a185be11760f742b9ab0a8901a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Miloslav=20=C4=8C=C3=AD=C5=BE?= Date: Tue, 18 Sep 2018 14:49:02 +0200 Subject: [PATCH] Update summary --- raycastlib.h | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/raycastlib.h b/raycastlib.h index 37c49f3..db04341 100644 --- a/raycastlib.h +++ b/raycastlib.h @@ -313,10 +313,11 @@ void RCL_castRaysMultiHit(RCL_Camera cam, RCL_ArrayFunction arrayFunc, - accuracy: higher - wall textures: yes - different wall heights: yes - - floor/ceiling textures: yes + - floor/ceiling textures: no - floor geometry: yes, multilevel - ceiling geometry: yes (optional), multilevel - rolling door: no + - camera shearing: yes - rendering order: left-to-right, not specifically ordered vertically @param cam camera whose view to render @@ -344,10 +345,11 @@ void RCL_render(RCL_Camera cam, RCL_ArrayFunction floorHeightFunc, - accuracy: lower - wall textures: yes - different wall heights: yes - - floor/ceiling textures: no + - floor/ceiling textures: yes (only floor, you can mirror it for ceiling) - floor geometry: no (just flat floor, with depth information) - ceiling geometry: no (just flat ceiling, with depth information) - rolling door: yes + - camera shearing: no - rendering order: left-to-right, top-to-bottom Additionally this function supports rendering rolling doors.