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mirror of https://git.coom.tech/drummyfish/raycastlib.git synced 2024-11-20 20:19:57 +01:00

Fix wall bug

This commit is contained in:
Miloslav Číž 2018-09-05 07:07:12 +02:00
parent 4d2b748a4c
commit cec0a63e85

View file

@ -646,6 +646,9 @@ void _columnFunction(HitResult *hits, uint16_t hitCount, uint16_t x, Ray ray)
int_maybe32_t zBottomCeil = z1ScreenCeil > z2ScreenCeil ?
z1ScreenCeil : z2ScreenCeil;
//if (x == 26)
// printf("%d %d %d %d\n",z1Screen,z2Screen,z1ScreenCeil,z2ScreenCeil);
if (zTop <= zBottomCeil)
zBottomCeil = zTop; // walls on ceiling and floor met
@ -673,27 +676,32 @@ void _columnFunction(HitResult *hits, uint16_t hitCount, uint16_t x, Ray ray)
_pixelFunction(p);
}
// draw wall
// draw floor wall
p.isWall = 1;
p.depth = dist;
for (int_maybe32_t i = z1Screen < y ? z1Screen : y; i > z2Screen; --i)
int_maybe32_t iTo = y2 < zTop ? zTop : y2;
for (int_maybe32_t i = z1Screen < y ? z1Screen : y; i > iTo; --i)
{
p.position.y = i;
p.hit = hit;
p.textureCoordY = ((i - z1ScreenNoClamp) * UNITS_PER_SQUARE) / wallScreenHeightNoClamp;
p.textureCoordY = ((i - z1ScreenNoClamp) * UNITS_PER_SQUARE) /
wallScreenHeightNoClamp;
_pixelFunction(p);
}
// draw ceiling wall
for (int_maybe32_t i = z1ScreenCeil > y2 ? z1ScreenCeil : y2;
i < z2ScreenCeil; ++i)
iTo = y > zBottomCeil ? zBottomCeil : y;
for (int_maybe32_t i = z1ScreenCeil > y2 ? z1ScreenCeil : y2; i < iTo; ++i)
{
p.position.y = i;
p.hit = hit;
p.textureCoordY = ((i - z1ScreenCeilNoClamp) * UNITS_PER_SQUARE) / wallScreenHeightCeilNoClamp;
p.textureCoordY = ((i - z1ScreenCeilNoClamp) * UNITS_PER_SQUARE) /
wallScreenHeightCeilNoClamp;
_pixelFunction(p);
}
@ -701,7 +709,6 @@ void _columnFunction(HitResult *hits, uint16_t hitCount, uint16_t x, Ray ray)
worldZPrev = worldZ2;
y2 = y2 < zBottomCeil ? zBottomCeil : y2;
worldZPrevCeil = worldZ2Ceil;
if (y <= y2)