diff --git a/README.md b/README.md index 8396970..bc7678a 100644 --- a/README.md +++ b/README.md @@ -67,7 +67,7 @@ which contains some better documented example code, including a [very simple hel The basic philosophy is: -- The library implements only a rendering back-end, it doesn't permorm any drawing to the actual screen, +- The library implements only a rendering back-end, it doesn't perform any drawing to the actual screen, hence there is no dependency on any library such as OpenGL or SDL. It just calls your front-end function and tells you which pixels you should write. How you do it is up to you. - Before including the header, define `RCL_PIXEL_FUNCTION` to the name of a function you will use to