# raycastlib Ray Casting library for (not only) limited-resource computers. eye-candy previews ------------------ Pokitto: ![](/media/pokitto1.gif) ![](/media/pokitto2.gif) ![](/media/pokitto3.gif) SDL: ![](/media/sdl.gif) Arduboy: ![](/media/arduboy.gif) ![](/media/arduboy2.gif) terminal: ![](/media/terminal.gif) features -------- - Very fast, small and efficient. - Uses only integer math. - No dependencies (uses only stdint standard library). - Single header, KISS. - Advanced rendering of variable height floor and ceiling. - Textured walls and floor. - Depth information (for fog). - Camera shearing (looking up/down). - Camera movement with collisions. - Support for opening door. - Pure C, tested to run as C++ as well. - Optional framework functions that handle the whole rendering. - Still flexible -- pixels are left for you to draw in any way you want. - Tested on multiple platforms (PC, Arduboy, Pokitto). - Many compile-time options to tune the performance vs quality. - Well commented code. TODO ---- - Transparency. license ------- Everything is CC0 1.0. Please share your own software as free and open-source.