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small3dlib/programs/levelWallsModel.h

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2019-06-21 21:29:51 +02:00
#ifndef LEVELWALLS_MODEL_H
#define LEVELWALLS_MODEL_H
#define LEVELWALLS_VERTEX_COUNT 143
const S3L_Unit levelWallsVertices[LEVELWALLS_VERTEX_COUNT * 3] = {
-0x10cf,-0x54,-0x6bc,-0x8cf,-0x54,-0xebc,-0x18cf,-0x54,-0x6bc,-0xcf,-0x54,
-0x1ebc,-0xcf,-0x54,-0xebc,-0x8cf,-0x54,0x143,-0xcf,-0x54,-0x6bc,-0x18cf,-0x54,
0x143,-0x12cf,-0x54,-0x8bc,0x730,-0x854,-0x1ebc,-0x12cf,0xfab,-0x8bc,0x730,
-0x854,-0xebc,-0x1acf,-0x54,0x1f43,-0x10cf,-0x54,0x943,0x130,0xfab,0x1943,-0x8cf,
-0x54,0x943,0x1730,-0x854,-0xebc,0x1930,-0x854,-0x8bc,0x2130,0xfab,-0x8bc,0x2130,
-0x854,-0x8bc,0x1730,-0x854,-0x6bc,0x1930,0xfab,-0x1ebc,0x130,-0x54,0x943,-0xcf,
-0x1854,-0xebc,-0xcf,-0x1854,-0x6bc,0xf30,-0x1854,-0xebc,-0x8cf,-0x1854,0x143,
0x130,-0x54,0x1943,-0x10cf,-0x1854,0x143,0xf30,-0x1854,-0x6bc,0x1f30,-0x854,
-0x6bc,0x1730,-0x1854,0x143,0x1f30,-0x1854,0x143,-0x24cf,-0x254,0xb43,-0x24cf,
-0x254,0x143,0x2f30,-0x854,-0x8bc,0x1730,-0x1854,-0x6bc,-0x1acf,-0x54,-0x8bc,
-0x1acf,-0x54,0x343,-0x12cf,-0x54,0xb43,-0x12cf,-0x54,0x1743,0x1f30,-0x54,0x943,
0x1930,0xfab,-0x8bc,-0x10cf,0xfab,0x943,0x130,0xfab,0x943,-0x24cf,0xfab,-0x6bc,
-0x24cf,-0x54,-0xebc,-0xcf,0xfab,0x1743,-0x12cf,0xfab,0x1743,-0x12cf,0xfab,0xb43,
-0x10cf,0xfab,-0x6bc,-0x18cf,0xfab,0x143,-0x8cf,0xfab,-0xebc,-0x8cf,0xfab,
-0x1ebc,-0x18cf,0xfab,-0x6bc,0x1f30,0xfab,0x943,0x1f30,0xfab,-0x6bc,0x2130,-0x54,
0x943,0x2130,0xfab,0x943,0x1730,0xfab,-0x1ebc,0x1730,0xfab,-0x6bc,0x2f30,-0x54,
0x943,0x2f30,-0x54,0x1943,-0x8cf,-0x254,0x943,0x2f30,0xfab,0x1943,0x2730,-0x854,
-0x1ebc,0x2f30,-0x854,-0x16bc,0x2730,0xfab,-0x1ebc,0x2f30,0xfab,-0x16bc,-0x18cf,
-0x1054,0x1143,-0x8cf,-0x1854,0x1143,-0x10cf,-0x1854,0x1143,0x1730,-0x1854,
0x1143,0x1f30,-0x1854,0x1143,0x1730,-0x854,0x1943,0x1f30,-0x854,0x1943,0x1730,
-0x1854,0x1943,0x1f30,-0x1854,0x1943,0x1f30,-0x1854,-0x6bc,-0x1acf,0xfab,0x343,
-0x1acf,0xfab,-0x8bc,-0x24cf,0xfab,-0xebc,-0x34cf,-0x54,-0xebc,-0x18cf,-0x1054,
0x143,-0x24cf,-0x1054,0x143,-0x34cf,-0x1054,0x143,-0x34cf,-0x1054,0x1143,-0x1acf,
0xfab,0x1f43,-0x8cf,-0x854,0x1943,-0x10cf,-0x854,0x1943,-0x8cf,-0x1854,0x1943,
-0x10cf,-0x254,0x1143,-0x34cf,-0x254,0xb43,-0x34cf,0xfab,-0x6bc,-0x34cf,-0x254,
0x1143,-0x8cf,-0x254,0x143,0x1f30,-0x254,0x943,0x2f30,-0x854,-0x6bc,0x2f30,
-0x254,0x943,0x2f30,-0x1854,0x1943,-0x10cf,-0x254,0x1943,0x2f30,-0x1854,-0x6bc,
-0xcf,-0x54,0x1743,-0xcf,-0x54,0xb43,-0x22cf,-0x54,0x1f43,-0x22cf,-0x54,-0xebc,
-0xcf,0xfab,0xb43,-0x22cf,0xfab,0x1f43,-0x22cf,0xfab,-0xebc,-0xacf,-0x54,-0x10bc,
-0xacf,0xfab,-0x10bc,-0xacf,0xfab,-0x1ebc,-0x34cf,-0x54,-0x1ebc,-0x34cf,0xfab,
-0x1ebc,0x2f30,-0x254,0x1943,-0xcf,-0x54,0x15c3,-0xcf,-0x54,0xd5c,-0xcf,0x8e5,
0x15c3,-0xcf,0xb35,0x1355,-0xcf,0xb35,0xff2,-0xcf,0x8e5,0xd5c,0x130,-0x54,0xd5c,
0x130,-0x54,0x15c3,0x130,0x8e5,0xd5c,0x130,0xb35,0xff2,0x130,0xb35,0x1355,0x130,
0x8e5,0x15c3,-0x8cf,0xbcb,-0x1ebc,-0x8cf,-0x54,-0x1599,-0x8cf,0xbcb,-0x18de,
-0x8cf,0x8ed,-0x1599,-0xacf,0xbcb,-0x1ebc,-0xacf,-0x54,-0x1599,-0xacf,0xbcb,
-0x18de,-0xacf,0x8ed,-0x1599,0x1730,0x5e7,-0x1ebc,0x1730,-0x854,-0x1274,0x1730,
0x2b5,-0x1274,0x1730,0x5e7,-0x14a9,0x1930,-0x854,-0x1274,0x1930,0x5e7,-0x1ebc,
0x1930,0x2b5,-0x1274,0x1930,0x5e7,-0x14a9};
#define LEVELWALLS_TRIANGLE_COUNT 174
const S3L_Index levelWallsTriangleIndices[LEVELWALLS_TRIANGLE_COUNT * 3] = {
7,54,2,3,59,9,63,5,95,26,6,24,6,26,95,6,95,5,43,15,44,109,10,8,22,44,15,3,53,59,
29,16,20,29,20,36,31,36,20,41,96,30,60,137,138,22,96,41,124,125,14,13,51,7,82,93,
113,57,18,19,13,15,43,40,87,12,104,108,105,3,127,53,54,0,2,41,56,55,50,1,0,19,42,
17,56,20,60,27,64,14,8,80,37,110,134,133,61,68,64,65,68,66,35,66,68,140,21,67,35,
68,61,58,41,55,61,64,62,16,25,11,11,23,4,23,11,25,98,99,97,99,101,97,74,76,72,73,
77,75,30,78,32,80,38,37,12,107,104,46,108,81,69,71,91,81,45,34,34,45,33,34,84,46,
49,103,39,79,39,38,119,106,47,102,48,40,70,90,88,89,91,71,26,28,95,84,34,83,95,
83,34,28,83,95,94,92,86,91,94,69,112,82,113,34,46,81,86,69,94,86,92,85,52,129,
130,92,82,85,74,90,76,97,78,30,77,114,75,99,114,77,100,91,89,100,89,88,98,114,99,
22,15,63,74,100,88,124,120,119,125,119,118,126,118,117,122,117,115,123,116,120,
130,132,128,129,134,130,127,133,129,131,127,3,16,60,20,141,17,42,136,141,137,137,
142,138,138,140,135,7,51,54,63,15,5,109,110,10,23,24,6,6,4,23,29,25,16,60,16,137,
16,136,137,135,59,138,59,60,138,22,63,96,44,22,123,22,121,123,122,27,126,27,14,
126,44,123,124,125,126,14,44,124,14,13,43,51,57,58,18,40,48,87,104,107,108,54,50,
0,41,30,56,50,52,1,19,18,42,56,30,20,27,62,64,8,10,80,110,109,134,109,132,134,
131,111,133,111,110,133,65,67,68,9,59,135,67,65,140,58,57,41,80,79,38,12,87,107,
46,105,108,49,106,103,79,49,39,116,103,120,103,106,120,47,102,117,102,115,117,
119,120,106,47,117,118,118,119,47,102,47,48,128,1,130,1,52,130,52,53,129,53,127,
129,92,93,82,74,88,90,97,101,78,124,123,120,125,124,119,126,125,118,122,126,117,
123,121,116,130,134,132,129,133,134,127,131,133,21,140,142,141,139,17,42,21,142,
142,141,42,136,139,141,137,141,142,138,142,140,140,65,135,9,135,65,3,112,131,112,
113,131,131,113,111,75,114,74,74,114,100};
#define LEVELWALLS_UV_COUNT 214
const S3L_Unit levelWallsUVs[LEVELWALLS_UV_COUNT * 2] = {
-0x677,-0x3ef,-0x888,-0x811,-0x888,-0x3ef,-0xd9a,-0x3e8,-0x13b7,-0x7ff,-0xfa5,
-0x1de,-0x2791,-0x390,-0x299d,-0x415,-0x299d,-0x392,-0x29a3,0x20d,-0x2c82,-0x418,
-0x2c88,0x20a,-0x38b,-0x811,-0x17a,-0x3ef,0x11a,-0x811,0x144,-0x3f8,-0x1a7,
-0x81a,-0x1a7,-0x3f8,0x11a,-0x3ef,-0xb8e,-0x7fc,0x211,-0x16b,-0x14,0x36b,0x211,
0x36b,-0x62,-0x3ff,-0x270,-0x81a,-0x270,-0x3ff,-0x47e,-0x3ff,-0x72e,-0x3e0,
-0x72e,-0x359,-0x2fa,-0x1c6,-0xe0,-0x814,0x233,-0x4ac,0x2c7,-0x583,-0x2502,
-0x410,-0x1d56,-0x385,-0x1d55,-0x408,0x2d4,-0x6ea,0x3b4,-0x6ea,0x53c,-0x811,
-0x38b,-0x3ef,-0x677,-0x811,0x3be,-0x3e1,0x5ca,-0x7f5,-0x54,-0x7f7,0x94,-0x3f5,
-0x40d,-0x813,-0x40d,-0x1e6,-0xd24,-0x3f8,-0x1004,-0x812,-0x1008,-0x3fb,-0x1214,
-0x3fd,-0x1dd4,-0x821,-0x1dd8,-0x409,-0xb8e,-0x6ff,-0xa99,-0x3ef,-0x2fa,-0x814,
-0x72e,-0x814,-0xa99,-0x811,-0xd85,-0x3ef,-0x61c,-0x813,-0x61c,-0x1e6,-0xe0,
-0x1c6,-0x32ab,-0x3f7,-0x26ed,-0x807,-0x32a9,-0x80b,-0x3b8,-0x81a,-0x3b8,-0x3f8,
0x144,-0x81a,0x285,-0x65c,0x35d,-0x71a,-0x22da,-0x3f0,-0x1aaf,-0x802,-0x17cf,
-0x1e1,-0x1ab1,-0x1e3,-0x1e44,-0x1e4,-0x143b,-0x581,-0x143a,-0x7ff,-0x17cc,
-0x801,0x94,-0x813,0x118,-0x3f5,0x118,-0x813,-0x26ef,-0x3f2,-0x34b7,-0x208,
-0x32af,0x207,-0x30a7,-0x208,-0x2e9f,0x207,-0x2e9f,-0x410,0x2b89,-0x34e,0x2772,
0x24c,0x2f9d,-0x1c4,0x2f9b,0x24f,-0x272,-0x813,-0x272,-0x3f7,-0x64,-0x3f7,-0x474,
-0x3f2,-0x266,-0x3f2,-0x266,-0x80e,-0x266,-0x806,-0x25f,-0x3ea,-0x51,-0x3ed,
-0x6d2,-0x3f8,-0x1210,-0x814,-0x1e5b,-0x40a,-0x1e57,-0x821,0x130a,0x39,0x1514,
0x245,0x1516,-0x357,-0x2063,-0x823,-0x2274,-0x38b,-0x2502,-0x38d,-0x2277,0x9,
-0x9be,-0x81a,-0xe64,-0x3f8,-0x9be,-0x3f8,-0x6d2,-0x81a,-0xf9a,-0x6f3,-0xe64,
-0x81a,-0x117d,-0x81a,-0x889,-0x3f3,-0xd1f,-0x80f,-0x481,-0x3f7,-0x273,-0x3f7,
-0x273,-0x813,0x1720,-0x1ce,-0x2797,0x210,-0x2589,0x6,0xbe7,-0x35b,0xa60,-0x35b,
0xbe6,0x37,-0x56,-0x3e2,0x7d1,0x35,-0xd85,-0x811,-0x1023,-0x710,-0xf4a,-0x653,
0x2154,-0x1ca,0x1929,0x246,0x2152,0x24a,0x33b0,0x251,0x33b2,-0x1c3,0x235d,0x24a,
0x2774,-0x34f,0x235e,-0x1c9,0x1721,-0x356,0x192a,-0x1cd,-0x2791,-0x413,0x176,
0x15e,0x29d,0xb4,0x176,0xb4,0x57,0x15e,0x57,0xb4,-0xc5,0x15e,-0xc5,0xb4,-0x25e,
-0x3f1,-0x2e0,-0x64a,-0x2e0,-0x3f1,-0x25e,-0x64a,-0x1db,-0x3f1,-0x1db,-0x64a,
-0x159,-0x64a,-0x1db,-0x3ef,-0x159,-0x3ef,0xb9,0x203,-0x96,0x168,-0x96,0x203,
0x27e,0x203,0xb9,0x168,-0xb0b,-0x6fe,0x139,-0x1c6,-0x89c,-0x4bd,-0x139,-0x3eb,
-0xb6,-0x6ba,-0x139,-0x6ba,0x34a,0x15f,0x1f4,0xb0,0x1f4,0x15f,-0x181,0xb0,-0x181,
0x15f,-0x2e94,0x208,-0x2e8d,-0x41a,-0x14,-0x16b,0x233,-0x1c6,0x56d,-0x583,0x56d,
-0x814,0x229,-0x651,0x229,-0x3ef,0x455,-0x3ef,0x53c,-0x3ef,0x455,-0x651,0x285,
-0x3f8,0x4e1,-0x71a,0x4e1,-0x81a,-0x13b8,-0x581,-0xeef,-0x3f8,-0xeef,-0x65a,
-0x117d,-0x3f8,-0x111a,-0x65a,-0x111a,-0x3f8,-0x1079,-0x6f3,-0x885,-0x80b,-0xf4a,
-0x3ef,-0x11a7,-0x811,-0x11a7,-0x710,0x29d,0x15e,-0x25e,-0x64a,-0x25e,-0x3f1,
-0x1db,-0x64a,0x27e,0x168,-0xbc5,-0x813,-0xbc5,-0x58f,-0x92d,-0x58f,-0x89c,
-0x1e6,-0xb6,-0x3eb,0x34a,0xb0,-0xb0b,-0x7fb};
#define LEVELWALLS_UV_INDEX_COUNT 174
const S3L_Index levelWallsUVIndices[LEVELWALLS_UV_INDEX_COUNT * 3] = {
0,1,2,3,4,5,6,7,8,9,10,11,10,9,8,10,8,7,12,13,14,15,16,17,18,14,13,3,19,4,20,21,
22,23,24,25,26,25,24,27,28,29,30,31,32,33,34,35,36,37,38,39,40,0,41,42,43,44,45,
46,39,13,12,47,48,49,50,51,52,3,53,19,1,54,2,27,55,56,57,58,54,46,59,60,55,61,30,
62,63,64,17,65,66,67,68,69,70,71,63,72,71,73,74,73,71,75,76,77,74,71,70,78,79,80,
70,63,81,82,83,84,84,85,86,85,84,83,87,88,89,88,90,89,91,92,93,94,95,96,97,98,99,
65,100,66,49,101,50,102,51,103,104,105,106,103,107,108,108,107,109,108,110,102,
111,112,113,114,113,100,115,116,117,118,119,47,120,121,122,123,106,105,9,124,8,
110,108,125,8,125,108,124,125,8,126,127,128,106,126,104,129,41,43,108,102,103,
128,104,126,128,127,130,131,132,133,127,41,130,134,135,136,89,137,138,139,140,
141,88,140,139,142,106,123,142,123,143,87,140,88,33,144,6,134,142,143,145,146,
147,148,147,149,150,149,151,152,153,154,155,156,157,158,159,160,161,162,163,164,
165,161,166,53,3,167,30,61,168,60,59,169,170,171,172,173,174,174,175,176,0,40,1,
6,144,7,15,67,16,177,11,10,10,178,177,20,179,21,30,167,31,167,180,31,181,182,32,
182,30,32,33,6,34,14,18,183,18,184,183,185,186,187,186,38,187,14,183,36,37,187,
38,14,36,38,39,12,40,44,78,45,47,119,48,50,101,51,1,57,54,27,29,55,57,131,58,46,
45,59,55,29,61,62,81,63,17,16,65,67,15,68,15,188,68,189,190,69,190,67,69,72,77,
71,5,4,191,77,72,75,78,44,79,65,114,100,49,48,101,102,52,51,111,116,112,114,111,
113,192,112,193,112,116,193,117,194,195,194,196,195,115,193,116,117,195,197,197,
115,117,118,198,119,199,58,133,58,131,133,131,200,132,200,201,132,127,42,41,134,
143,135,89,90,137,145,202,146,148,145,147,150,148,149,152,203,153,155,204,156,
158,205,159,161,165,162,164,206,165,207,208,209,168,210,60,59,207,209,209,168,59,
169,211,170,172,212,173,174,173,175,75,72,191,5,191,72,3,129,166,129,43,166,166,
43,213,141,140,134,134,140,142};
S3L_Model3D levelWallsModel;
void levelWallsModelInit()
{
S3L_initModel3D(
levelWallsVertices,
LEVELWALLS_VERTEX_COUNT,
levelWallsTriangleIndices,
LEVELWALLS_TRIANGLE_COUNT,
&levelWallsModel);
}
#endif // guard