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small3dlib/img2array.py

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# Python tool to convert an image to C array for small3dlib.
#
# by drummyfish
# released under CC0 1.0.
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import sys
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from PIL import Image
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def printHelp():
print("Convert image to C array for small3dlib.")
print("usage:\n")
print(" python img2array.py [TODO] file\n")
print(" TODO\n")
print("");
print("by Miloslav \"drummyfish\" Ciz")
print("released under CC0 1.0")
if len(sys.argv) < 2:
printHelp()
quit()
FILENAME = ""
NAME = "texture"
GUARDS = False
OUT_WIDTH = 64
OUT_HEIGHT = 64
for s in sys.argv:
if s [:2] == "-x":
OUT_WIDTH = int(s[2:])
elif s [:2] == "-y":
OUT_HEIGHT = int(s[2:])
elif s == "-h":
GUARDS = True
elif s[:2] == "-n":
NAME = s[2:]
else:
FILENAME = s
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image = Image.open(FILENAME).convert("RGB")
pixels = image.load()
image2 = Image.new("RGB",(OUT_WIDTH,OUT_HEIGHT),color="white")
pixels2 = image2.load()
imageArray = []
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for y in range(OUT_HEIGHT):
for x in range(OUT_WIDTH):
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coord = (
int(x / float(OUT_WIDTH) * image.size[0]),
int(y / float(OUT_HEIGHT) * image.size[1]))
pixel = pixels[coord]
imageArray.append(pixel)
pixels2[x,y] = pixel
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#-----------------------
if GUARDS:
print("#ifndef " + NAME.upper() + "_TEXTURE_H")
print("#define " + NAME.upper() + "_TEXTURE_H\n")
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print("#define " + NAME.upper() + "_WIDTH " + str(OUT_WIDTH))
print("#define " + NAME.upper() + "_HEIGHT " + str(OUT_HEIGHT))
print("")
print("uint8_t " + NAME + "Texture[" + NAME.upper() + "_WIDTH * " + NAME.upper() + "_HEIGHT * 3] = {")
arrayString = ""
lineLen = 0
for v in imageArray:
for c in v:
item = str(c) + ","
lineLen += len(item)
if lineLen > 80:
arrayString += "\n"
lineLen -= 80
arrayString += item
print(arrayString[:-1])
print("}; // " + NAME + "Texture")
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if GUARDS:
print("\n#endif // guard")
image2.save(NAME + "_preview.png")