mirror of
https://git.coom.tech/drummyfish/small3dlib.git
synced 2024-11-24 21:09:57 +01:00
Update README.md
This commit is contained in:
parent
1507bd1e65
commit
03ddd5f00d
1 changed files with 2 additions and 1 deletions
|
@ -38,7 +38,8 @@ interface.
|
||||||
- Some values, like screen resolution, are a compile-time option due to performance and simplicity, and can't change during runtime.
|
- Some values, like screen resolution, are a compile-time option due to performance and simplicity, and can't change during runtime.
|
||||||
- No scenegraph (object parenting), just a scene list. Parenting can still be achieved by using cutom transform matrices.
|
- No scenegraph (object parenting), just a scene list. Parenting can still be achieved by using cutom transform matrices.
|
||||||
- Though performance is high, due to multiplatformness it can't match platform-specific rasterizers written in assembly.
|
- Though performance is high, due to multiplatformness it can't match platform-specific rasterizers written in assembly.
|
||||||
- Proper near-plane culling (subdividing triangles) is missing. You can either cull whole triangles completely or "push" them by the near plane. These options are okay when drawing a models not very close to the camera, but e.g. 3D environments may suffer from artifacts.
|
- There is no far plane.
|
||||||
|
- There is a near plane, but a proper culling by it (subdividing triangles) is missing. You can either cull whole triangles completely or "push" them by the near plane. These options are okay when drawing a models not very close to the camera, but e.g. 3D environments may suffer from artifacts.
|
||||||
- Due to the limitations of 32bit integer arithmetics, some types of movement (particularly camera) may look jerky, and artifact may appear in specific situations.
|
- Due to the limitations of 32bit integer arithmetics, some types of movement (particularly camera) may look jerky, and artifact may appear in specific situations.
|
||||||
|
|
||||||
## how to use
|
## how to use
|
||||||
|
|
Loading…
Reference in a new issue