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Expand tests
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2 changed files with 56 additions and 6 deletions
4
s3l.h
4
s3l.h
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@ -89,6 +89,10 @@
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- Adjacent triangles don't have any overlapping pixels, nor gaps between.
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- Triangles of points that lie on a single line are NOT rasterized.
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- A single "long" triangle CAN be rasterized as non-continuous.
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- Transforming (e.g. mirroring, rotating by 90 degrees etc.) a result of
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rasterizing triangle A is NOT generally equal to applying the same
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transformation to triangle A first and then rasterizing it. Even the number
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of rasterized pixels is usually different.
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- If specifying a triangle with integer coordinates, then:
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- a Bottom-most corner (or side) of a triangle is never rasterized (because
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it is connected to a right side).
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58
test.c
58
test.c
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@ -74,6 +74,14 @@ uint16_t testRasterization()
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printf("\n=== TESTING RASTERIZATION ===\n");
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uint16_t numErrors = 0;
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uint8_t pixelsEmpty[TEST_BUFFER_W * TEST_BUFFER_H];
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memset(pixelsEmpty,0,TEST_BUFFER_W * TEST_BUFFER_H);
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numErrors += testTriangleRasterization(5,3, 3,3, 9,3, pixelsEmpty);
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numErrors += testTriangleRasterization(9,4, 9,0, 9,9, pixelsEmpty);
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numErrors += testTriangleRasterization(3,3, 6,6, 7,7, pixelsEmpty);
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numErrors += testTriangleRasterization(5,5, 3,7, 9,1, pixelsEmpty);
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uint8_t pixels1[TEST_BUFFER_W * TEST_BUFFER_H] =
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{
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@ -167,13 +175,51 @@ uint16_t testRasterization()
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numErrors += testTriangleRasterization(4,8, 4,2, 0,0, pixels4);
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uint8_t pixelsEmpty[TEST_BUFFER_W * TEST_BUFFER_H];
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memset(pixelsEmpty,0,TEST_BUFFER_W * TEST_BUFFER_H);
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uint8_t pixels5[TEST_BUFFER_W * TEST_BUFFER_H] =
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{
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// 0 1 2 3 4 5 6 7 8 9 A B C D E F
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0
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0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0, // 1
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0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0, // 2
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0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0, // 3
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 4
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 5
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 6
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 7
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 8
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 9
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // A
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // B
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // C
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // D
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // E
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 // F
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};
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numErrors += testTriangleRasterization(5,3, 3,3, 9,3, pixelsEmpty);
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numErrors += testTriangleRasterization(9,4, 9,0, 9,9, pixelsEmpty);
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numErrors += testTriangleRasterization(3,3, 6,6, 7,7, pixelsEmpty);
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numErrors += testTriangleRasterization(5,5, 3,7, 9,1, pixelsEmpty);
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numErrors += testTriangleRasterization(6,2, 2,4, 0,0, pixels5);
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uint8_t pixels6[TEST_BUFFER_W * TEST_BUFFER_H] =
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{
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// 0 1 2 3 4 5 6 7 8 9 A B C D E F
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0
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0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0, // 1
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1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0, // 2
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0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0, // 3
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 4
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 5
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 6
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 7
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 8
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 9
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // A
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // B
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // C
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // D
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // E
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 // F
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};
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numErrors += testTriangleRasterization(0,2, 6,0, 4,4, pixels6);
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printf("total rasterization errors: %d\n",numErrors);
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}
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