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https://git.coom.tech/drummyfish/small3dlib.git
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Add const to tex datatype
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parent
cd7cf6ef01
commit
0eaf283a1b
15 changed files with 17 additions and 17 deletions
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@ -4,7 +4,7 @@
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#define CAT_TEXTURE_WIDTH 128
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#define CAT_TEXTURE_HEIGHT 128
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uint8_t catTexture[49152] = {
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const uint8_t catTexture[49152] = {
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251,255,255,251,255,255,251,255,255,251,255,255,251,255,255,251,255,255,251,255,
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255,251,255,255,251,255,255,251,255,255,251,255,255,251,255,255,251,255,255,251,
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255,255,251,255,255,251,255,255,251,255,255,251,255,255,251,255,255,251,255,255,
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@ -4,7 +4,7 @@
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#define CHEST_TEXTURE_WIDTH 128
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#define CHEST_TEXTURE_HEIGHT 128
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uint8_t chestTexture[49152] = {
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const uint8_t chestTexture[49152] = {
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152,152,152,152,152,152,157,153,156,157,153,156,152,152,152,151,151,151,148,146,
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147,142,142,142,147,147,147,150,146,148,150,148,150,146,146,146,142,142,142,140,
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138,140,142,142,142,146,144,146,150,146,150,151,149,151,145,143,144,150,148,150,
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@ -4,7 +4,7 @@
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#define CITY_TEXTURE_WIDTH 256
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#define CITY_TEXTURE_HEIGHT 256
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uint8_t cityTexture[196608] = {
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const uint8_t cityTexture[196608] = {
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35,24,34,62,46,59,38,32,37,38,23,38,37,30,41,66,47,64,41,25,44,40,29,41,39,25,
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44,68,47,67,41,26,43,41,24,41,39,28,40,68,47,66,41,37,41,41,29,40,40,21,38,69,
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48,73,42,26,41,41,26,43,40,28,39,69,52,66,42,36,41,41,26,41,40,33,43,69,50,66,
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@ -4,7 +4,7 @@
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#define GRASSNORMAL_TEXTURE_WIDTH 128
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#define GRASSNORMAL_TEXTURE_HEIGHT 128
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uint8_t grassNormalTexture[49152] = {
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const uint8_t grassNormalTexture[49152] = {
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141,154,240,163,160,245,170,171,247,164,168,249,160,163,246,161,166,244,166,166,
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246,154,161,243,154,160,246,157,150,246,159,158,246,147,153,246,164,156,243,158,
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165,246,148,149,243,153,149,243,152,146,241,151,164,238,171,167,244,160,165,245,
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@ -4,7 +4,7 @@
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#define GRASS_TEXTURE_WIDTH 128
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#define GRASS_TEXTURE_HEIGHT 128
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uint8_t grassTexture[49152] = {
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const uint8_t grassTexture[49152] = {
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113,116,49,113,112,53,133,134,54,86,97,52,65,84,47,75,81,46,133,132,62,133,129,
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50,129,126,44,137,137,64,82,92,51,91,100,56,75,95,47,72,90,52,63,89,55,56,81,55,
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103,106,48,113,118,43,140,79,58,170,80,65,104,69,53,72,108,65,169,117,44,188,
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@ -4,7 +4,7 @@
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#define HOUSE_TEXTURE_WIDTH 128
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#define HOUSE_TEXTURE_HEIGHT 128
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uint8_t houseTexture[49152] = {
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const uint8_t houseTexture[49152] = {
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137,118,93,137,118,93,137,118,93,137,118,93,137,118,93,137,118,93,137,118,93,
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137,118,93,137,118,93,137,118,93,137,118,93,137,118,93,137,118,93,137,118,93,
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137,118,93,137,118,93,137,118,93,137,118,93,137,118,93,137,118,93,137,118,93,
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@ -4,7 +4,7 @@
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#define LEVEL1_TEXTURE_WIDTH 128
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#define LEVEL1_TEXTURE_HEIGHT 128
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uint8_t level1Texture[49152] = {
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const uint8_t level1Texture[49152] = {
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86,62,39,86,63,42,89,67,43,96,71,44,95,70,44,91,67,43,93,69,44,93,70,45,97,71,
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47,94,71,48,93,70,51,89,66,44,83,63,41,83,63,41,84,64,43,85,66,44,87,68,45,86,
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67,45,90,66,50,93,68,51,91,70,51,90,68,50,93,71,51,89,67,48,87,68,45,90,71,46,
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@ -1,7 +1,7 @@
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#ifndef LEVEL1_TEXTURE_H
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#define LEVEL1_TEXTURE_H
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uint16_t level1Palette[256] = {
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const uint16_t level1Palette[256] = {
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0,4226,8452,12678,16936,21162,25388,29614,35921,40147,44373,48599,52857,57083,
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61309,65535,4193,8418,12611,16836,21029,25254,29447,33672,37865,42090,46283,
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50508,54701,58926,63119,65264,2177,6402,8579,12804,14981,19206,21383,25608,
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@ -26,7 +26,7 @@ uint16_t level1Palette[256] = {
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#define LEVEL1_TEXTURE_WIDTH 32
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#define LEVEL1_TEXTURE_HEIGHT 32
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uint8_t level1Texture[1024] = {
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const uint8_t level1Texture[1024] = {
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20,20,21,20,20,20,20,20,20,20,20,21,21,22,22,21,21,20,21,21,21,21,21,20,21,21,
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21,21,21,20,20,20,26,26,24,20,25,25,25,25,25,25,25,24,25,25,24,25,25,21,21,25,
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26,25,24,24,25,25,26,26,26,26,26,25,22,22,22,20,25,25,22,22,22,22,22,22,22,22,
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@ -4,7 +4,7 @@
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#define LEVEL2_TEXTURE_WIDTH 128
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#define LEVEL2_TEXTURE_HEIGHT 128
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uint8_t level2Texture[49152] = {
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const uint8_t level2Texture[49152] = {
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108,104,94,87,83,76,75,71,65,105,103,96,71,70,65,99,96,88,75,71,65,107,104,95,
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100,96,85,103,98,92,109,102,93,102,97,91,114,108,102,84,80,75,100,96,88,95,92,
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85,93,90,82,100,97,91,86,82,76,92,89,83,96,92,85,102,99,90,119,114,106,119,116,
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@ -4,7 +4,7 @@
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#define LEVEL3_TEXTURE_WIDTH 128
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#define LEVEL3_TEXTURE_HEIGHT 128
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uint8_t level3Texture[49152] = {
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const uint8_t level3Texture[49152] = {
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140,136,133,113,109,106,122,118,115,118,114,111,116,112,109,117,113,110,133,130,
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127,127,123,120,121,119,120,125,123,124,153,151,152,139,137,138,153,151,152,115,
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113,114,122,120,121,121,119,120,151,151,151,167,167,167,157,157,157,156,156,156,
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#define PLANT_TEXTURE_WIDTH 128
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#define PLANT_TEXTURE_HEIGHT 128
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uint8_t plantTexture[49152] = {
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const uint8_t plantTexture[49152] = {
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255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,
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255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,
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255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,
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#define SANDNORMAL_TEXTURE_WIDTH 128
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#define SANDNORMAL_TEXTURE_HEIGHT 128
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uint8_t sandNormalTexture[49152] = {
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const uint8_t sandNormalTexture[49152] = {
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148,109,251,147,113,251,152,117,251,152,132,251,140,144,251,128,149,248,106,141,
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250,99,134,250,98,128,251,104,124,252,116,121,253,128,122,254,138,125,253,145,
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131,252,149,142,251,148,151,250,143,157,249,135,165,248,125,172,246,109,177,243,
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#define SAND_TEXTURE_WIDTH 128
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#define SAND_TEXTURE_HEIGHT 128
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uint8_t sandTexture[49152] = {
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const uint8_t sandTexture[49152] = {
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148,123,107,145,121,102,147,123,108,130,106,88,134,110,93,145,125,108,159,134,
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115,158,129,111,158,131,114,161,130,114,163,139,121,167,137,118,160,136,117,157,
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129,115,152,128,110,144,121,106,142,119,104,143,119,101,146,120,103,156,131,112,
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#define TREE_TEXTURE_WIDTH 128
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#define TREE_TEXTURE_HEIGHT 128
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uint8_t treeTexture[49152] = {
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const uint8_t treeTexture[49152] = {
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68,158,69,60,153,66,65,164,70,55,139,52,68,153,64,60,154,66,52,141,57,72,168,73,
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66,159,69,74,173,73,74,168,73,57,153,65,59,155,67,65,161,69,74,169,72,59,153,67,
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57,155,66,59,155,64,60,160,67,69,166,69,61,161,66,62,159,66,62,157,67,65,164,69,
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@ -115,7 +115,7 @@ for y in range(OUT_HEIGHT):
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#-----------------------
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def printArray(array, name, sizeString, dataType="uint8_t"):
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def printArray(array, name, sizeString, dataType="const uint8_t"):
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print(dataType + " " + name + "[" + sizeString + "] = {")
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arrayString = ""
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print("#define " + NAME.upper() + "_TEXTURE_H\n")
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if USE_PALETTE:
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printArray(paletteArray,NAME + "Palette",str(len(paletteArray)),"uint16_t" if USE_565 else "uint8_t")
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printArray(paletteArray,NAME + "Palette",str(len(paletteArray)),"const uint16_t" if USE_565 else "const uint8_t")
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print("")
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print("#define " + NAME.upper() + "_TEXTURE_WIDTH " + str(OUT_WIDTH))
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