diff --git a/TODO.txt b/TODO.txt new file mode 100644 index 0000000..3c3cc8e --- /dev/null +++ b/TODO.txt @@ -0,0 +1,6 @@ +- ADD THIS!!! Rendering could be made faster by reusing the mapped vertex + coordinates between iterations when processing triangles: this supposes that + a triangle that's being rendered quite likely shares 1 or 2 vertices with the + previously rendered triangle, so there is no need to expensively transform and + screen-map all its vertices! ALSO: create a function that optimizes the model + for rendering, i.e. rearranges the triangle order to favor this optimization!