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Update todo

This commit is contained in:
Miloslav Číž 2019-09-14 20:03:49 +02:00
parent c337096866
commit 2483fb05d4

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@ -1,7 +1,13 @@
features:
- Optional OpenGL acceleration, perhaps a separate header file with the same
API.
API. How this can work:
Have a new accelerated render scene function that in the first pass uses OGL
to render info about pixels (barycentric, depth, ...) to a 2D "screen" array
(g buffer), then in the second pass loop over these pixels and on each
rendered pixel call the user pixel funct. Basically deferred rendering in
which the first pass is done with OGL.
- Helper functions for e.g. retrieving and caching UV coords etc. Maybe these
should be in a separate file? DONE