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@ -33,6 +33,7 @@ PC (SDL, offline rendering, terminal):
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- Uses **only integer math** (32bit).
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- Uses **only integer math** (32bit).
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- **No dependencies** (uses only stdint standard library), extremely portable.
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- **No dependencies** (uses only stdint standard library), extremely portable.
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- **Single header**, KISS, suckless.
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- **Single header**, KISS, suckless.
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- **No dynamic heap allocation.**
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- **Pure C99**, tested to run as C++ as well.
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- **Pure C99**, tested to run as C++ as well.
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- Still **flexible** -- pixels are left for you to draw in any way you want with a custom fragment-shader like function.
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- Still **flexible** -- pixels are left for you to draw in any way you want with a custom fragment-shader like function.
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- **Perspective correction**, 3 modes: none (linear only), full (per-pixel), approximation (per-N-pixels).
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- **Perspective correction**, 3 modes: none (linear only), full (per-pixel), approximation (per-N-pixels).
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