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Add check

This commit is contained in:
Miloslav Číž 2019-06-01 23:04:59 +02:00
parent 97967e6af0
commit 40739dbb5e
2 changed files with 6 additions and 3 deletions

View file

@ -1196,9 +1196,11 @@ void S3L_drawTriangle(
p.modelID = modelID;
p.triangleID = triangleID;
#if !S3L_STRICT_NEAR_CULLING
point0.z = point0.z >= S3L_NEAR ? point0.z : S3L_NEAR;
point1.z = point1.z >= S3L_NEAR ? point1.z : S3L_NEAR;
point2.z = point2.z >= S3L_NEAR ? point2.z : S3L_NEAR;
#endif
S3L_Vec4 *tPointPP, *lPointPP, *rPointPP; /* points in projction plane space
(in Units, normalized by

View file

@ -10,9 +10,10 @@
//#define S3L_PRESET_HIGHEST_QUALITY
#define S3L_PERSPECTIVE_CORRECTION 1
#define S3L_Z_BUFFER 1
#define S3L_SORT 0
#define S3L_STRICT_NEAR_CULLING 0
#define S3L_PERSPECTIVE_CORRECTION 0
#define S3L_SORT 1
#define S3L_Z_BUFFER 0
#define S3L_PIXEL_FUNCTION drawPixel