mirror of
https://git.coom.tech/drummyfish/small3dlib.git
synced 2024-11-20 20:29:58 +01:00
Adjust hlper functions
This commit is contained in:
parent
8aa3bbe29e
commit
4324cd1c76
1 changed files with 33 additions and 32 deletions
65
s3l.h
65
s3l.h
|
@ -378,17 +378,17 @@ void S3L_vec4Xmat4(S3L_Vec4 *v, S3L_Mat4 *m)
|
|||
|
||||
// general helper functions
|
||||
|
||||
static inline int16_t S3L_abs(int16_t value)
|
||||
static inline S3L_Unit S3L_abs(S3L_Unit value)
|
||||
{
|
||||
return value >= 0 ? value : -1 * value;
|
||||
}
|
||||
|
||||
static inline int16_t S3L_min(int16_t v1, int16_t v2)
|
||||
static inline S3L_Unit S3L_min(S3L_Unit v1, S3L_Unit v2)
|
||||
{
|
||||
return v1 >= v2 ? v2 : v1;
|
||||
}
|
||||
|
||||
static inline int16_t S3L_max(int16_t v1, int16_t v2)
|
||||
static inline S3L_Unit S3L_max(S3L_Unit v1, S3L_Unit v2)
|
||||
{
|
||||
return v1 >= v2 ? v1 : v2;
|
||||
}
|
||||
|
@ -403,6 +403,36 @@ static inline S3L_Unit S3L_nonZero(S3L_Unit value)
|
|||
return value != 0 ? value : 1;
|
||||
}
|
||||
|
||||
/**
|
||||
Interpolated between two values, v1 and v2, in the same ratio as t is to
|
||||
tMax. Does NOT prevent zero division.
|
||||
*/
|
||||
static inline S3L_Unit S3L_interpolate(S3L_Unit v1, S3L_Unit v2, S3L_Unit t,
|
||||
S3L_Unit tMax)
|
||||
{
|
||||
return v1 + ((v2 - v1) * t) / tMax;
|
||||
}
|
||||
|
||||
/**
|
||||
Like S3L_interpolate, but uses a parameter that goes from 0 to
|
||||
S3L_FRACTIONS_PER_UNIT - 1, which can be faster.
|
||||
*/
|
||||
static inline S3L_Unit S3L_interpolateByUnit(S3L_Unit v1, S3L_Unit v2,
|
||||
S3L_Unit t)
|
||||
{
|
||||
return v1 + ((v2 - v1) * t) / S3L_FRACTIONS_PER_UNIT;
|
||||
}
|
||||
|
||||
// TODO: change parameters in interpolation functions to S3L_Unit
|
||||
|
||||
/**
|
||||
Same as S3L_interpolate but with v1 = 0. Should be faster.
|
||||
*/
|
||||
static inline S3L_Unit S3L_interpolateByUnitFrom0(S3L_Unit v2, S3L_Unit t)
|
||||
{
|
||||
return (v2 * t) / S3L_FRACTIONS_PER_UNIT;
|
||||
}
|
||||
|
||||
/**
|
||||
Multiplies two matrices with normalization by S3L_FRACTIONS_PER_UNIT. Result
|
||||
is stored in the first matrix.
|
||||
|
@ -607,35 +637,6 @@ void S3L_initDrawConfig(S3L_DrawConfig *config)
|
|||
|
||||
void S3L_PIXEL_FUNCTION(S3L_PixelInfo *pixel); // forward decl
|
||||
|
||||
/**
|
||||
Interpolated between two values, v1 and v2, in the same ratio as t is to
|
||||
tMax. Does NOT prevent zero division.
|
||||
*/
|
||||
static inline int16_t S3L_interpolate(int16_t v1, int16_t v2, int16_t t,
|
||||
int16_t tMax)
|
||||
{
|
||||
return v1 + ((v2 - v1) * t) / tMax;
|
||||
}
|
||||
|
||||
/**
|
||||
Like S3L_interpolate, but uses a parameter that goes from 0 to
|
||||
S3L_FRACTIONS_PER_UNIT - 1, which can be faster.
|
||||
*/
|
||||
static inline int16_t S3L_interpolateByUnit(int16_t v1, int16_t v2, int16_t t)
|
||||
{
|
||||
return v1 + ((v2 - v1) * t) / S3L_FRACTIONS_PER_UNIT;
|
||||
}
|
||||
|
||||
// TODO: change parameters in interpolation functions to S3L_Unit
|
||||
|
||||
/**
|
||||
Same as S3L_interpolate but with v1 = 0. Should be faster.
|
||||
*/
|
||||
static inline int16_t S3L_interpolateByUnitFrom0(int16_t v2, int16_t t)
|
||||
{
|
||||
return (v2 * t) / S3L_FRACTIONS_PER_UNIT;
|
||||
}
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int16_t steps;
|
||||
|
|
Loading…
Reference in a new issue