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Update README.md

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Miloslav Číž 2019-06-24 16:02:16 +00:00
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@ -24,6 +24,7 @@ TODO
- Tested on multiple platforms (TODO).
- Many compile-time options to tune the performance vs quality.
- Similar to OpenGL in principle, but simpler, easier to use, with higher-level features.
- Tools (Python scripts) for converting 3D models and textures to C array format used by the library.
- Well commented and formatted code.
- Completely free of legal restrictions, do literally anything you want.