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Fix inefficiency in PC

This commit is contained in:
Miloslav Číž 2019-06-02 22:49:50 +02:00
parent 4a3be94d79
commit 668bb0a44c

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@ -1542,7 +1542,7 @@ void S3L_drawTriangle(
#if S3L_COMPUTE_DEPTH
#if S3L_PERSPECTIVE_CORRECTION == 1
p.depth = (S3L_FRACTIONS_PER_UNIT * S3L_FRACTIONS_PER_UNIT) /
S3L_nonZero(S3L_interpolate(lRecipZ,rRecipZ,x - lX,rX - lX));
S3L_nonZero(S3L_interpolate(lRecipZ,rRecipZ,i,rowLength));
#else
p.depth = S3L_getFastLerpValue(depthFLS);
S3L_stepFastLerp(depthFLS);