diff --git a/small3dlib.h b/small3dlib.h index 83beaff..b6d93ec 100644 --- a/small3dlib.h +++ b/small3dlib.h @@ -37,7 +37,7 @@ This library should never draw pixels outside the specified screen boundaries, so you don't have to check this! - You can safely suppose that triangles are rasterized one by one and from top + You can safely assume that triangles are rasterized one by one and from top down, left to right (so you can utilize e.g. various caches), and if sorting is disabled the order of rasterization will be that specified in the scene structure (of course, some triangles and models may be skipped).