mirror of
https://git.coom.tech/drummyfish/small3dlib.git
synced 2024-11-21 20:39:57 +01:00
Start putting persp corr in place
This commit is contained in:
parent
48c44943e9
commit
8392d88763
2 changed files with 122 additions and 8 deletions
119
s3l.h
119
s3l.h
|
@ -599,12 +599,21 @@ static inline int16_t S3L_interpolate(int16_t v1, int16_t v2, int16_t t,
|
||||||
Like S3L_interpolate, but uses a parameter that goes from 0 to
|
Like S3L_interpolate, but uses a parameter that goes from 0 to
|
||||||
S3L_FRACTIONS_PER_UNIT - 1, which can be faster.
|
S3L_FRACTIONS_PER_UNIT - 1, which can be faster.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
static inline int16_t S3L_interpolateByUnit(int16_t v1, int16_t v2, int16_t t)
|
static inline int16_t S3L_interpolateByUnit(int16_t v1, int16_t v2, int16_t t)
|
||||||
{
|
{
|
||||||
return v1 + ((v2 - v1) * t) / S3L_FRACTIONS_PER_UNIT;
|
return v1 + ((v2 - v1) * t) / S3L_FRACTIONS_PER_UNIT;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// TODO: change parameters in interpolation functions to S3L_Unit
|
||||||
|
|
||||||
|
/**
|
||||||
|
Same as S3L_interpolate but with v1 = 0. Should be faster.
|
||||||
|
*/
|
||||||
|
static inline int16_t S3L_interpolateByUnitFrom0(int16_t v2, int16_t t)
|
||||||
|
{
|
||||||
|
return (v2 * t) / S3L_FRACTIONS_PER_UNIT;
|
||||||
|
}
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
int16_t steps;
|
int16_t steps;
|
||||||
|
@ -703,18 +712,21 @@ S3L_Unit S3L_correctPerspective(
|
||||||
c >>= 4;
|
c >>= 4;
|
||||||
d >>= 4;
|
d >>= 4;
|
||||||
|
|
||||||
return
|
S3L_Unit result =
|
||||||
(
|
(
|
||||||
- a * state->a[0] - b * state->a[1] - c * state->a[2] - d
|
- a * state->a[0] - b * state->a[1] - c * state->a[2] - d
|
||||||
)
|
)
|
||||||
/
|
/
|
||||||
(
|
S3L_nonZero(
|
||||||
(
|
(
|
||||||
a * state->pointDifference[0] +
|
a * state->pointDifference[0] +
|
||||||
b * state->pointDifference[1] +
|
b * state->pointDifference[1] +
|
||||||
c * state->pointDifference[2]
|
c * state->pointDifference[2]
|
||||||
) / S3L_FRACTIONS_PER_UNIT
|
) / S3L_FRACTIONS_PER_UNIT
|
||||||
);
|
);
|
||||||
|
|
||||||
|
return result < 0 ? 0 :
|
||||||
|
(result > S3L_FRACTIONS_PER_UNIT ? S3L_FRACTIONS_PER_UNIT : result);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -820,6 +832,7 @@ void _S3L_drawFilledTriangle(
|
||||||
S3L_PixelInfo *p)
|
S3L_PixelInfo *p)
|
||||||
{
|
{
|
||||||
S3L_ScreenCoord x0, y0, x1, y1, x2, y2;
|
S3L_ScreenCoord x0, y0, x1, y1, x2, y2;
|
||||||
|
S3L_Vec4 *pointTop, *pointLeft, *pointRight;
|
||||||
|
|
||||||
S3L_mapProjectionPlaneToScreen(point0,&x0,&y0);
|
S3L_mapProjectionPlaneToScreen(point0,&x0,&y0);
|
||||||
S3L_mapProjectionPlaneToScreen(point1,&x1,&y1);
|
S3L_mapProjectionPlaneToScreen(point1,&x1,&y1);
|
||||||
|
@ -846,6 +859,7 @@ void _S3L_drawFilledTriangle(
|
||||||
{\
|
{\
|
||||||
lPointX = x##a; lPointY = y##a;\
|
lPointX = x##a; lPointY = y##a;\
|
||||||
rPointX = x##b; rPointY = y##b;\
|
rPointX = x##b; rPointY = y##b;\
|
||||||
|
pointLeft = &point##a; pointRight = &point##b;\
|
||||||
barycentric0 = &(p->barycentric##b);\
|
barycentric0 = &(p->barycentric##b);\
|
||||||
barycentric1 = &(p->barycentric##a);\
|
barycentric1 = &(p->barycentric##a);\
|
||||||
}\
|
}\
|
||||||
|
@ -853,6 +867,7 @@ void _S3L_drawFilledTriangle(
|
||||||
{\
|
{\
|
||||||
lPointX = x##b; lPointY = y##b;\
|
lPointX = x##b; lPointY = y##b;\
|
||||||
rPointX = x##a; rPointY = y##a;\
|
rPointX = x##a; rPointY = y##a;\
|
||||||
|
pointLeft = &point##b; pointRight = &point##a;\
|
||||||
barycentric0 = &(p->barycentric##a);\
|
barycentric0 = &(p->barycentric##a);\
|
||||||
barycentric1 = &(p->barycentric##b);\
|
barycentric1 = &(p->barycentric##b);\
|
||||||
}
|
}
|
||||||
|
@ -863,6 +878,7 @@ void _S3L_drawFilledTriangle(
|
||||||
{
|
{
|
||||||
tPointX = x0;
|
tPointX = x0;
|
||||||
tPointY = y0;
|
tPointY = y0;
|
||||||
|
pointTop = &point0;
|
||||||
barycentric2 = &(p->barycentric0);
|
barycentric2 = &(p->barycentric0);
|
||||||
handleLR(0,1,2)
|
handleLR(0,1,2)
|
||||||
}
|
}
|
||||||
|
@ -870,6 +886,7 @@ void _S3L_drawFilledTriangle(
|
||||||
{
|
{
|
||||||
tPointX = x2;
|
tPointX = x2;
|
||||||
tPointY = y2;
|
tPointY = y2;
|
||||||
|
pointTop = &point2;
|
||||||
barycentric2 = &(p->barycentric2);
|
barycentric2 = &(p->barycentric2);
|
||||||
handleLR(2,0,1)
|
handleLR(2,0,1)
|
||||||
}
|
}
|
||||||
|
@ -880,6 +897,7 @@ void _S3L_drawFilledTriangle(
|
||||||
{
|
{
|
||||||
tPointX = x1;
|
tPointX = x1;
|
||||||
tPointY = y1;
|
tPointY = y1;
|
||||||
|
pointTop = &point1;
|
||||||
barycentric2 = &(p->barycentric1);
|
barycentric2 = &(p->barycentric1);
|
||||||
handleLR(1,0,2)
|
handleLR(1,0,2)
|
||||||
}
|
}
|
||||||
|
@ -887,6 +905,7 @@ void _S3L_drawFilledTriangle(
|
||||||
{
|
{
|
||||||
tPointX = x2;
|
tPointX = x2;
|
||||||
tPointY = y2;
|
tPointY = y2;
|
||||||
|
pointTop = &point2;
|
||||||
barycentric2 = &(p->barycentric2);
|
barycentric2 = &(p->barycentric2);
|
||||||
handleLR(2,0,1)
|
handleLR(2,0,1)
|
||||||
}
|
}
|
||||||
|
@ -988,6 +1007,36 @@ void _S3L_drawFilledTriangle(
|
||||||
initSide(r,t,r,1)
|
initSide(r,t,r,1)
|
||||||
initSide(l,t,l,1)
|
initSide(l,t,l,1)
|
||||||
|
|
||||||
|
#if S3L_PERSPECTIVE_CORRECTION == 1
|
||||||
|
S3L_PerspectiveCorrectionState lPC, rPC, rowPC;
|
||||||
|
|
||||||
|
S3L_Unit
|
||||||
|
lDepthFrom = pointTop->z,
|
||||||
|
lDepthTo = pointLeft->z,
|
||||||
|
rDepthFrom = pointTop->z,
|
||||||
|
rDepthTo = pointRight->z;
|
||||||
|
|
||||||
|
S3L_initPerspectiveCorrectionState(
|
||||||
|
pointTop->x,
|
||||||
|
pointTop->y,
|
||||||
|
pointTop->z,
|
||||||
|
pointLeft->x,
|
||||||
|
pointLeft->y,
|
||||||
|
pointLeft->z,
|
||||||
|
camera->focalLength,
|
||||||
|
&lPC);
|
||||||
|
|
||||||
|
S3L_initPerspectiveCorrectionState(
|
||||||
|
pointTop->x,
|
||||||
|
pointTop->y,
|
||||||
|
pointTop->z,
|
||||||
|
pointRight->x,
|
||||||
|
pointRight->y,
|
||||||
|
pointRight->z,
|
||||||
|
camera->focalLength,
|
||||||
|
&rPC);
|
||||||
|
#endif
|
||||||
|
|
||||||
while (currentY < endY) /* draw the triangle from top to bottom -- the
|
while (currentY < endY) /* draw the triangle from top to bottom -- the
|
||||||
bottom-most row is left out because, following
|
bottom-most row is left out because, following
|
||||||
from the rasterization rules (see top of the
|
from the rasterization rules (see top of the
|
||||||
|
@ -1007,6 +1056,21 @@ void _S3L_drawFilledTriangle(
|
||||||
- rSideUnitPos;
|
- rSideUnitPos;
|
||||||
|
|
||||||
rSideUnitStep *= -1;
|
rSideUnitStep *= -1;
|
||||||
|
|
||||||
|
#if S3L_PERSPECTIVE_CORRECTION == 1
|
||||||
|
S3L_initPerspectiveCorrectionState(
|
||||||
|
pointLeft->x,
|
||||||
|
pointLeft->y,
|
||||||
|
pointLeft->z,
|
||||||
|
pointRight->x,
|
||||||
|
pointRight->y,
|
||||||
|
pointRight->z,
|
||||||
|
camera->focalLength,
|
||||||
|
&lPC);
|
||||||
|
|
||||||
|
lDepthFrom = pointLeft->z;
|
||||||
|
lDepthTo = pointRight->z;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -1020,6 +1084,21 @@ void _S3L_drawFilledTriangle(
|
||||||
- lSideUnitPos;
|
- lSideUnitPos;
|
||||||
|
|
||||||
lSideUnitStep *= -1;
|
lSideUnitStep *= -1;
|
||||||
|
|
||||||
|
#if S3L_PERSPECTIVE_CORRECTION == 1
|
||||||
|
S3L_initPerspectiveCorrectionState(
|
||||||
|
pointRight->x,
|
||||||
|
pointRight->y,
|
||||||
|
pointRight->z,
|
||||||
|
pointLeft->x,
|
||||||
|
pointLeft->y,
|
||||||
|
pointLeft->z,
|
||||||
|
camera->focalLength,
|
||||||
|
&rPC);
|
||||||
|
|
||||||
|
rDepthFrom = pointRight->z;
|
||||||
|
rDepthTo = pointLeft->z;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1038,10 +1117,44 @@ void _S3L_drawFilledTriangle(
|
||||||
S3L_Unit b0Step = rSideUnitPos / rowLength;
|
S3L_Unit b0Step = rSideUnitPos / rowLength;
|
||||||
S3L_Unit b1Step = lSideUnitPos / rowLength;
|
S3L_Unit b1Step = lSideUnitPos / rowLength;
|
||||||
|
|
||||||
|
#if S3L_PERSPECTIVE_CORRECTION == 1
|
||||||
|
S3L_Unit lDepth, rDepth, lT, rT;
|
||||||
|
|
||||||
|
lT = lSideUnitPos >> S3L_LERP_QUALITY;
|
||||||
|
rT = rSideUnitPos >> S3L_LERP_QUALITY;
|
||||||
|
|
||||||
|
printf("%d %d\n",lDepth,rDepth);
|
||||||
|
|
||||||
|
S3L_initPerspectiveCorrectionState(
|
||||||
|
S3L_interpolateByUnit(pointTop->x,pointLeft->x,lT),
|
||||||
|
S3L_interpolateByUnit(pointTop->y,pointLeft->y,lT),
|
||||||
|
lDepth,
|
||||||
|
S3L_interpolateByUnit(pointTop->x,pointRight->x,rT),
|
||||||
|
S3L_interpolateByUnit(pointTop->y,pointRight->y,rT),
|
||||||
|
rDepth,
|
||||||
|
camera->focalLength,
|
||||||
|
&rowPC
|
||||||
|
);
|
||||||
|
|
||||||
|
lT = S3L_correctPerspective(lT,&lPC);
|
||||||
|
rT = S3L_correctPerspective(rT,&rPC);
|
||||||
|
|
||||||
|
lDepth = S3L_interpolateByUnit(lDepthFrom,lDepthTo,lT);
|
||||||
|
rDepth = S3L_interpolateByUnit(rDepthFrom,rDepthTo,rT);
|
||||||
|
#endif
|
||||||
|
|
||||||
for (S3L_ScreenCoord x = lX; x < rX; ++x)
|
for (S3L_ScreenCoord x = lX; x < rX; ++x)
|
||||||
{
|
{
|
||||||
*barycentric0 = b0 >> S3L_LERP_QUALITY;
|
*barycentric0 = b0 >> S3L_LERP_QUALITY;
|
||||||
*barycentric1 = b1 >> S3L_LERP_QUALITY;
|
*barycentric1 = b1 >> S3L_LERP_QUALITY;
|
||||||
|
|
||||||
|
#if S3L_PERSPECTIVE_CORRECTION == 1
|
||||||
|
S3L_Unit rowT = S3L_interpolateFrom0(S3L_FRACTIONS_PER_UNIT,x - lX,rX - lX);
|
||||||
|
|
||||||
|
*barycentric0 = S3L_interpolateByUnitFrom0(lT,rowT);
|
||||||
|
*barycentric1 = S3L_interpolateByUnitFrom0(rT,S3L_FRACTIONS_PER_UNIT - rowT);
|
||||||
|
#endif
|
||||||
|
|
||||||
*barycentric2 = S3L_FRACTIONS_PER_UNIT - *barycentric0 - *barycentric1;
|
*barycentric2 = S3L_FRACTIONS_PER_UNIT - *barycentric0 - *barycentric1;
|
||||||
|
|
||||||
p->x = x;
|
p->x = x;
|
||||||
|
|
|
@ -119,10 +119,11 @@ void draw()
|
||||||
|
|
||||||
//frame = 853;
|
//frame = 853;
|
||||||
|
|
||||||
modelTransform.rotation.z = frame * 0.1;
|
// modelTransform.rotation.z = frame * 0.1;
|
||||||
modelTransform.rotation.x = frame * 0.3;
|
modelTransform.rotation.x = 60;//frame * 0.3;
|
||||||
|
|
||||||
S3L_drawModelIndexed(ver,tri,12,modelTransform,&camera,&conf);
|
S3L_drawModelIndexed(ver,tri,12,modelTransform,&camera,&conf);
|
||||||
|
// S3L_drawModelIndexed(ver,tri + 3,1,modelTransform,&camera,&conf);
|
||||||
|
|
||||||
/*
|
/*
|
||||||
conf.backfaceCulling = S3L_BACKFACE_CULLING_NONE;
|
conf.backfaceCulling = S3L_BACKFACE_CULLING_NONE;
|
||||||
|
|
Loading…
Reference in a new issue