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Add noie
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1 changed files with 8 additions and 1 deletions
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@ -9,6 +9,7 @@
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#include <stdio.h>
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#include <math.h>
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#include <time.h>
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#include <stdlib.h>
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#define S3L_FLAT 0
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#define S3L_STRICT_NEAR_CULLING 1
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@ -125,6 +126,7 @@ uint16_t l0, l1, l2;
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S3L_Vec4 toLight;
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int8_t light = 1;
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int8_t fog = 0;
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int8_t noise = 0;
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int8_t mode = 0;
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S3L_Vec4 n0, n1, n2, nt;
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@ -319,7 +321,10 @@ void drawPixel(S3L_PixelInfo *p)
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b = S3L_clamp(((int16_t) b) + f,0,255);
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}
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setPixel(p->x,p->y,r,g,b);
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if (noise)
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setPixel(p->x + rand() % 8,p->y + rand() % 8,r,g,b);
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else
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setPixel(p->x,p->y,r,g,b);
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}
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void draw()
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@ -430,6 +435,8 @@ int main()
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light = !light;
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else if (event.key.keysym.scancode == SDL_SCANCODE_F)
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fog = !fog;
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else if (event.key.keysym.scancode == SDL_SCANCODE_N)
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noise = !noise;
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else if (event.key.keysym.scancode == SDL_SCANCODE_SPACE)
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{
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modelIndex = (modelIndex + 1) % modelsTotal;
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