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Remove unusable constants
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ec3bd55895
commit
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2 changed files with 50 additions and 8 deletions
53
small3dlib.h
53
small3dlib.h
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@ -371,6 +371,18 @@ typedef struct
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static inline void S3L_initTransoform3D(S3L_Transform3D *t);
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static inline void S3L_initTransoform3D(S3L_Transform3D *t);
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void S3L_setTransform3D(
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S3L_Unit tx,
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S3L_Unit ty,
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S3L_Unit tz,
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S3L_Unit rx,
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S3L_Unit ry,
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S3L_Unit rz,
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S3L_Unit sx,
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S3L_Unit sy,
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S3L_Unit sz,
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S3L_Transform3D *t);
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/** Converts rotation transformation to three direction vectors of given length
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/** Converts rotation transformation to three direction vectors of given length
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(any one can be NULL, in which case it won't be computed). */
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(any one can be NULL, in which case it won't be computed). */
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void S3L_rotationToDirections(
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void S3L_rotationToDirections(
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@ -447,7 +459,11 @@ static inline void S3L_initCamera(S3L_Camera *c);
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typedef struct
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typedef struct
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{
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{
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uint8_t backfaceCulling;
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uint8_t backfaceCulling; /**< What backface culling to use. Possible
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values:
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- 0 none
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- 1 clock-wise
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- 2 counter clock-wise */
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} S3L_DrawConfig;
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} S3L_DrawConfig;
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void S3L_initDrawConfig(S3L_DrawConfig *config);
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void S3L_initDrawConfig(S3L_DrawConfig *config);
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@ -489,10 +505,6 @@ typedef struct
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static inline void S3L_initPixelInfo(S3L_PixelInfo *p);
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static inline void S3L_initPixelInfo(S3L_PixelInfo *p);
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#define S3L_BACKFACE_CULLING_NONE 0
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#define S3L_BACKFACE_CULLING_CW 1
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#define S3L_BACKFACE_CULLING_CCW 2
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// general helper functions
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// general helper functions
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static inline S3L_Unit S3L_abs(S3L_Unit value);
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static inline S3L_Unit S3L_abs(S3L_Unit value);
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static inline S3L_Unit S3L_min(S3L_Unit v1, S3L_Unit v2);
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static inline S3L_Unit S3L_min(S3L_Unit v1, S3L_Unit v2);
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@ -1001,6 +1013,31 @@ void S3L_initTransoform3D(S3L_Transform3D *t)
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t->scale.z = S3L_FRACTIONS_PER_UNIT;
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t->scale.z = S3L_FRACTIONS_PER_UNIT;
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}
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}
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void S3L_setTransform3D(
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S3L_Unit tx,
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S3L_Unit ty,
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S3L_Unit tz,
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S3L_Unit rx,
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S3L_Unit ry,
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S3L_Unit rz,
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S3L_Unit sx,
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S3L_Unit sy,
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S3L_Unit sz,
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S3L_Transform3D *t)
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{
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t->translation.x = tx;
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t->translation.y = ty;
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t->translation.z = tz;
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t->rotation.x = rx;
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t->rotation.y = ry;
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t->rotation.z = rz;
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t->scale.x = sx;
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t->scale.y = sy;
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t->scale.z = sz;
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}
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void S3L_initCamera(S3L_Camera *c)
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void S3L_initCamera(S3L_Camera *c)
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{
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{
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c->focalLength = S3L_FRACTIONS_PER_UNIT;
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c->focalLength = S3L_FRACTIONS_PER_UNIT;
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@ -1733,13 +1770,13 @@ static inline int8_t S3L_triangleIsVisible(
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#undef clipTest
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#undef clipTest
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if (backfaceCulling != S3L_BACKFACE_CULLING_NONE)
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if (backfaceCulling != 0)
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{
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{
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int32_t winding = // determines CW or CCW
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int32_t winding = // determines CW or CCW
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(p1.y - p0.y) * (p2.x - p1.x) - (p1.x - p0.x) * (p2.y - p1.y);
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(p1.y - p0.y) * (p2.x - p1.x) - (p1.x - p0.x) * (p2.y - p1.y);
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if ((backfaceCulling == S3L_BACKFACE_CULLING_CW && winding < 0) ||
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if ((backfaceCulling == 1 && winding < 0) ||
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(backfaceCulling == S3L_BACKFACE_CULLING_CCW && winding >= 0))
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(backfaceCulling == 2 && winding >= 0))
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return 0;
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return 0;
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}
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}
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@ -251,6 +251,9 @@ void draw()
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{
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{
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nextT = nowT;
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nextT = nowT;
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printf("FPS: %d\n",fps);
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printf("FPS: %d\n",fps);
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printf("camera: ");
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S3L_writeTransform3D(scene.camera.transform);
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fps = 0;
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fps = 0;
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}
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}
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}
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}
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@ -277,6 +280,8 @@ scene.camera.transform.rotation.x = -35;
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scene.camera.transform.rotation.y = 128;
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scene.camera.transform.rotation.y = 128;
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scene.camera.transform.rotation.z = 0;
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scene.camera.transform.rotation.z = 0;
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S3L_setTransform3D(-542,-449,3259,39,216,0,512,512,512,&(scene.camera.transform));
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scene.modelCount = 2;
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scene.modelCount = 2;
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scene.models = models;
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scene.models = models;
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