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Add fast ler state
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4784993e63
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1 changed files with 37 additions and 29 deletions
66
s3l.h
66
s3l.h
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@ -883,6 +883,18 @@ typedef struct
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int16_t minorDiff;
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} S3L_BresenhamState; ///< State of drawing a line with Bresenham algorithm.
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typedef struct
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{
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S3L_Unit valueScaled;
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S3L_Unit stepScaled;
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} S3L_FastLerpState;
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#define S3L_getFastLerpValue(state)\
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(state.valueScaled >> S3L_FAST_LERP_QUALITY)
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#define S3L_stepFastLerp(state)\
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state.valueScaled += state.stepScaled
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typedef struct
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{
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S3L_ScreenCoord p0[2]; ///< 2D coordinates of the 1st point projection
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@ -1198,11 +1210,8 @@ void _S3L_drawFilledTriangle(
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lErrAdd, rErrAdd, // error value to add in each Bresenham cycle
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lErrSub, rErrSub; // error value to substract when moving in x direction
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S3L_Unit
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lSideStep, rSideStep, lSideUnitPosScaled, rSideUnitPosScaled;
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/* ^ These are helper vars for faster linear iterpolation (we scale the
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S3L_FRACTIONS_PER_UNIT up by shifting to the right by
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S3L_FAST_LERP_QUALITY and simply increment by steps. */
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S3L_FastLerpState
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lSideFLS, rSideFLS;
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/* init side for the algorithm, params:
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s - which side (l or r)
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@ -1213,13 +1222,13 @@ void _S3L_drawFilledTriangle(
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s##X = p1##PointSx;\
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s##Dx = p2##PointSx - p1##PointSx;\
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s##Dy = p2##PointSy - p1##PointSy;\
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s##SideStep = (S3L_FRACTIONS_PER_UNIT << S3L_FAST_LERP_QUALITY)\
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s##SideFLS.stepScaled = (S3L_FRACTIONS_PER_UNIT << S3L_FAST_LERP_QUALITY)\
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/ (s##Dy != 0 ? s##Dy : 1);\
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s##SideUnitPosScaled = 0;\
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s##SideFLS.valueScaled = 0;\
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if (!down)\
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{\
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s##SideUnitPosScaled = S3L_FRACTIONS_PER_UNIT << S3L_FAST_LERP_QUALITY;\
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s##SideStep *= -1;\
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s##SideFLS.valueScaled = S3L_FRACTIONS_PER_UNIT << S3L_FAST_LERP_QUALITY;\
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s##SideFLS.stepScaled *= -1;\
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}\
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s##Inc = s##Dx >= 0 ? 1 : -1;\
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if (s##Dx < 0)\
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@ -1277,9 +1286,9 @@ void _S3L_drawFilledTriangle(
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S3L_Unit *tmp = barycentric##b0;\
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barycentric##b0 = barycentric##b1;\
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barycentric##b1 = tmp;\
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s##SideUnitPosScaled = (S3L_FRACTIONS_PER_UNIT\
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<< S3L_FAST_LERP_QUALITY) - s##SideUnitPosScaled;\
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s##SideStep *= -1;
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s##SideFLS.valueScaled = (S3L_FRACTIONS_PER_UNIT\
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<< S3L_FAST_LERP_QUALITY) - s##SideFLS.valueScaled;\
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s##SideFLS.stepScaled *= -1;
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if (splitOnLeft)
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{
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@ -1322,11 +1331,8 @@ void _S3L_drawFilledTriangle(
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lDepth, rDepth,
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lT, rT; // perspective-corrected position along either side
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lT = S3L_correctPerspective(lSideUnitPosScaled >> S3L_FAST_LERP_QUALITY,
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&lPC);
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rT = S3L_correctPerspective(rSideUnitPosScaled >> S3L_FAST_LERP_QUALITY,
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&rPC);
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lT = S3L_correctPerspective(S3L_getFastLerpValue(lSideFLS),&lPC);
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rT = S3L_correctPerspective(S3L_getFastLerpValue(rSideFLS),&rPC);
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lDepth = S3L_interpolateByUnit(lPC.a[2],lPC.b[2],lT);
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rDepth = S3L_interpolateByUnit(rPC.a[2],rPC.b[2],rT);
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@ -1342,11 +1348,13 @@ void _S3L_drawFilledTriangle(
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&rowPC
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);
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#else
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S3L_Unit b0 = 0;
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S3L_Unit b1 = lSideUnitPosScaled;
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S3L_FastLerpState b0FLS, b1FLS;
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S3L_Unit b0Step = rSideUnitPosScaled / rowLength;
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S3L_Unit b1Step = lSideUnitPosScaled / rowLength;
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b0FLS.valueScaled = 0;
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b1FLS.valueScaled = lSideFLS.valueScaled;
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b0FLS.stepScaled = rSideFLS.valueScaled / rowLength;
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b1FLS.stepScaled = -1 * lSideFLS.valueScaled / rowLength;
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#endif
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// clip to the screen in x dimension:
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@ -1359,8 +1367,8 @@ void _S3L_drawFilledTriangle(
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lXClipped = 0;
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#if S3L_PERSPECTIVE_CORRECTION != 1
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b0 -= lX * b0Step;
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b1 += lX * b1Step;
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b0FLS.valueScaled -= lX * b0FLS.stepScaled;
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b1FLS.valueScaled -= lX * b1FLS.stepScaled;
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#endif
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}
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@ -1380,11 +1388,11 @@ void _S3L_drawFilledTriangle(
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*barycentric1 =
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S3L_interpolateByUnitFrom0(lT,S3L_FRACTIONS_PER_UNIT - rowT);
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#else
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*barycentric0 = b0 >> S3L_FAST_LERP_QUALITY;
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*barycentric1 = b1 >> S3L_FAST_LERP_QUALITY;
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*barycentric0 = S3L_getFastLerpValue(b0FLS);
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*barycentric1 = S3L_getFastLerpValue(b1FLS);
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b0 += b0Step;
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b1 -= b1Step;
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S3L_stepFastLerp(b0FLS);
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S3L_stepFastLerp(b1FLS);
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#endif
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*barycentric2 = S3L_FRACTIONS_PER_UNIT - *barycentric0 - *barycentric1;
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@ -1394,8 +1402,8 @@ void _S3L_drawFilledTriangle(
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}
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} // y clipping
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lSideUnitPosScaled += lSideStep;
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rSideUnitPosScaled += rSideStep;
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S3L_stepFastLerp(lSideFLS);
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S3L_stepFastLerp(rSideFLS);
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++currentY;
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}
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