From b5ed7e31e739100bef2995447f5b5135474f0b9b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Miloslav=20=C4=8C=C3=AD=C5=BE?= Date: Wed, 19 Jun 2019 18:05:12 +0200 Subject: [PATCH] Fix interpolation bug --- small3dlib.h | 2 +- todo.txt | 3 --- 2 files changed, 1 insertion(+), 4 deletions(-) diff --git a/small3dlib.h b/small3dlib.h index 663ce2a..35e689e 100644 --- a/small3dlib.h +++ b/small3dlib.h @@ -268,7 +268,7 @@ typedef uint16_t S3L_Index; speed (it is a shift value), but it mustn't be too high to prevent overflow. */ - #define S3L_FAST_LERP_QUALITY 8 + #define S3L_FAST_LERP_QUALITY 11 #endif /** Vector that consists of four scalars and can represent homogenous diff --git a/todo.txt b/todo.txt index 4b5b889..0951d7c 100644 --- a/todo.txt +++ b/todo.txt @@ -72,9 +72,6 @@ features: bugs: -- Long triangle interpolation overflows -- e.g. in the city demo, can be seen - a lot at the blue skyscraper. - repeated: - valgrind (and similar) checks