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Fix sorting
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parent
822579383e
commit
b7de74034d
2 changed files with 13 additions and 3 deletions
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@ -1887,7 +1887,7 @@ void S3L_drawScene(S3L_Scene scene)
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#if S3L_SORT != S3L_SORT_NONE
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// TODO: CHANGE BUBBLE SORT TO SOMETHING FASTER!
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for (int16_t i = S3L_sortArrayLength - 1; i >= 0; --i)
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for (int16_t i = S3L_sortArrayLength - 2; i >= 0; --i)
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for (S3L_Index j = 0; j <= i; ++j)
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{
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if (S3L_sortArray[j].sortValue < S3L_sortArray[j + 1].sortValue)
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14
testSDL.c
14
testSDL.c
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@ -207,6 +207,8 @@ int main()
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draw();
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SDL_UpdateTexture(texture,NULL,pixels,S3L_RESOLUTION_X * sizeof(uint32_t));
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int code = 0;
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while (SDL_PollEvent(&event))
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{
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switch (event.type)
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@ -216,11 +218,19 @@ int main()
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break;
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case SDL_KEYDOWN:
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keys['a' + event.key.keysym.scancode - SDL_SCANCODE_A] = 1;
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code = 'a' + event.key.keysym.scancode - SDL_SCANCODE_A;
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if (code >= 0 && code <= 255)
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keys[code] = 1;
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break;
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case SDL_KEYUP:
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keys['a' + event.key.keysym.scancode - SDL_SCANCODE_A] = 0;
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code = 'a' + event.key.keysym.scancode - SDL_SCANCODE_A;
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if (code >= 0 && code <= 255)
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keys[code] = 0;
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break;
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default:
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