diff --git a/s3l.h b/s3l.h index 57d939d..1907786 100644 --- a/s3l.h +++ b/s3l.h @@ -1111,7 +1111,9 @@ void _S3L_drawFilledTriangle( if (currentY >= 0) /* clipping of pixels whose y < 0 (can't be easily done outside the loop) */ - { + { /* TODO: ^ This is bad though, a single large + triangle outside he top of the screen will trigger + a long loop. Try to FIX THIS! */ p->y = currentY; // draw the horizontal line