From da1b3914ca1140eb624da395a21c02d9b6e9d1d5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Miloslav=20=C4=8C=C3=AD=C5=BE?= Date: Fri, 10 Jun 2022 18:55:29 +0200 Subject: [PATCH] Update TODO --- TODO.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/TODO.txt b/TODO.txt index 3c3cc8e..aea5955 100644 --- a/TODO.txt +++ b/TODO.txt @@ -1,3 +1,4 @@ +- Add option to compute sin with Bhaskaras approx instead of using a LUT. - ADD THIS!!! Rendering could be made faster by reusing the mapped vertex coordinates between iterations when processing triangles: this supposes that a triangle that's being rendered quite likely shares 1 or 2 vertices with the