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Update TODO

This commit is contained in:
Miloslav Číž 2022-06-10 18:55:29 +02:00
parent cb765ed90f
commit da1b3914ca

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@ -1,3 +1,4 @@
- Add option to compute sin with Bhaskaras approx instead of using a LUT.
- ADD THIS!!! Rendering could be made faster by reusing the mapped vertex
coordinates between iterations when processing triangles: this supposes that
a triangle that's being rendered quite likely shares 1 or 2 vertices with the